Omnitect Reactor Plant: Difference between revisions
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Neokowloon (talk | contribs) (→Version history: 3.14 change) |
>Neokowloon (probably has Modifier:IncursionMonsterAddedAsLightning2 now. (otherwise can't explain why i have this area mod in my Temple)) |
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|upgrade_room_id = BossLightningIII | |upgrade_room_id = BossLightningIII | ||
|icon = BossLightningRoom2 | |icon = BossLightningRoom2 | ||
|modifier_ids = IncursionMonsterAddedAsLightning2 | |||
|architect_metadata_id = Metadata/Monsters/VaalArchitect/VaalArchitect22 | |architect_metadata_id = Metadata/Monsters/VaalArchitect/VaalArchitect22 | ||
|architect_name = Xopec, Architect of Power | |architect_name = Xopec, Architect of Power |
Revision as of 15:03, 26 May 2021
Omnitect Reactor Plant
Id | BossLightningII |
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Tier | 2 |
Upgrades to | Conduit of Lightning |
Architect | Xopec, Architect of Power |
Monsters throughout the Temple have additional lighting damage.
Adds additional Lighting monster packs throughout the Temple
Augments the Omnitect with lightning.
Adds additional Lighting monster packs throughout the Temple
Augments the Omnitect with lightning.
Monsters deal 70% extra Physical Damage as Lightning
Power flows to where no man goes.
Omnitect Reactor Plant is a level 2 incursion room. It upgrades from Lightning Workshop and to Conduit of Lightning.
Version history
Version | Changes |
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3.14.0 |
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3.10.0 |
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3.5.0 |
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3.3.0 |
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