Omnitect Forge: Difference between revisions

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|id                      = BossFireII
|id                      = BossFireII
|name                    = Omnitect Forge
|name                    = Omnitect Forge
|description            = Augments the Omnitect with fire.
|description            = Monsters throughout the Temple have additional fire damage.<br />Adds additional Fire monster packs throughout the Temple.<br />Augments the Omnitect with fire.
|flavour_text            = Monsters throughout the Temple have additional fire damage.<br/>Adds additional Fire monster packs throughout the Temple<br/>Flames desire to empower the spire.
|flavour_text            = Flames desire to empower the spire.
|tier                    = 2
|tier                    = 2
|upgrade_room_id        = BossFireIII
|upgrade_room_id        = BossFireIII
|icon                    = BossFireRoom2
|icon                    = BossFireRoom2
|modifier_ids            = IncursionMonsterAddedAsFire2
|modifier_ids            = IncursionMonsterAddedAsFire2, IncursionTempleRoomBonus2_, IncursionTempleFirePacks2__, IncursionTempleFireVialChance2
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect21
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect21
|architect_name          = Puhuarte, Architect of the Forge
|architect_name          = Puhuarte, Architect of the Forge
}}
}}
'''Omnitect Forge''' is a tier 2 [[incursion room]]. It upgrades to [[Crucible of Flame]], and upgrades from [[Flame Workshop]].
 
{{Incursion room progression}}
 
'''Omnitect Forge''' is the tier 2 [[incursion room]] of [[Puhuarte, Architect of the Forge]].


Omnitect refers to the boss of the Temple: [[The Vaal Omnitect]].
Omnitect refers to the boss of the Temple: [[The Vaal Omnitect]].
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.14.0|
* Specific rooms now add specific Monster packs to the temple and Temple modifiers have been improved which results in more monster density, challenge and reward. Temple modifiers have been improved so that if your temple has more higher-tier rooms, then it's comparable to a good map. We have also performed a modernisation pass on room rewards so that they're competitive with newer leagues.
* Specific rooms now add specific Monster packs to the temple and Temple modifiers have been improved which results in more monster density, challenge and reward. Temple modifiers have been improved so that if your temple has more higher-tier rooms, then it's comparable to a good map. We have also performed a modernisation pass on room rewards so that they're competitive with newer leagues.
{{Version history table row|3.10.0}}
}}
{{Version history table row|3.10.0|
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: [[Trap Workshop]], [[Armourer's Workshop]], [[Sparring Room]], [[Shrine of Empowerment]], [[Pools of Restoration]], [[Hatchery]], '''Flame Workshop''', [[Lightning Workshop]]
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: [[Trap Workshop]], [[Armourer's Workshop]], [[Sparring Room]], [[Shrine of Empowerment]], [[Pools of Restoration]], [[Hatchery]], '''Flame Workshop''', [[Lightning Workshop]]
* Based on the tier of the Flame Workshop sequence of rooms, monsters throughout the present-day temple will benefit from modifiers which grant extra fire damage to monsters, in line with similar map modifiers, including the benefits to item rarity, quantity and monster pack size that those modifiers come with.
* Based on the tier of the '''Flame Workshop sequence of rooms''', monsters throughout the present-day temple will benefit from modifiers which grant extra fire damage to monsters, in line with similar map modifiers, including the benefits to item rarity, quantity and monster pack size that those modifiers come with.
 
}}
{{Version history table row|3.3.0}}
{{Version history table row|3.3.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Incursion Rooms}}
{{Navbox Incursion Rooms}}


[[ru:Горн Всезодчего]]
[[ru:Горн Всезодчего]]

Latest revision as of 01:23, 9 September 2023

Omnitect Forge
IdBossFireII
Tier2
Upgrades toCrucible of Flame
ArchitectPuhuarte, Architect of the Forge
Monsters throughout the Temple have additional fire damage.
Adds additional Fire monster packs throughout the Temple.
Augments the Omnitect with fire.
8% increased Rarity of Items found in this Area
4% increased Quantity of Items found in this Area
2% increased Pack size
Monsters deal 70% extra Physical Damage as Fire
Flames desire to empower the spire.
Puhuarte, Architect of the Forge

I. Flame Workshop

II. Omnitect Forge

III. Crucible of Flame

Omnitect Forge is the tier 2 incursion room of Puhuarte, Architect of the Forge.

Omnitect refers to the boss of the Temple: The Vaal Omnitect.

Version history

Version Changes
3.14.0
  • Specific rooms now add specific Monster packs to the temple and Temple modifiers have been improved which results in more monster density, challenge and reward. Temple modifiers have been improved so that if your temple has more higher-tier rooms, then it's comparable to a good map. We have also performed a modernisation pass on room rewards so that they're competitive with newer leagues.
3.10.0
  • Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: Trap Workshop, Armourer's Workshop, Sparring Room, Shrine of Empowerment, Pools of Restoration, Hatchery, Flame Workshop, Lightning Workshop
  • Based on the tier of the Flame Workshop sequence of rooms, monsters throughout the present-day temple will benefit from modifiers which grant extra fire damage to monsters, in line with similar map modifiers, including the benefits to item rarity, quantity and monster pack size that those modifiers come with.
3.3.0
  • Introduced to the game.

ru:Горн Всезодчего