Movement speed: Difference between revisions
m (Vinifera7 moved page Movement Speed to Movement speed over redirect: Renaming page for capitalization ("movement speed" is not a proper name). Keeping redirects.) |
>Vinifera7 (disambig note) |
||
Line 1: | Line 1: | ||
Movement speed is a modifier to the base speed a character can run. | {{redirect|Movement Speed|the basic passive skill|Movement Speed (passive skill)}} | ||
'''Movement speed''' is a modifier to the base speed a character can run. | |||
[[Body Armour]]s and [[Shield]]s induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general [[Strength]] [[Equipment#Armour|armour]] has greater penalties than [[Dexterity]] and [[Intelligence]] armour. | [[Body Armour]]s and [[Shield]]s induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general [[Strength]] [[Equipment#Armour|armour]] has greater penalties than [[Dexterity]] and [[Intelligence]] armour. |
Revision as of 19:54, 26 May 2014
Movement speed is a modifier to the base speed a character can run.
Body Armours and Shields induce movement speed penalties when equipped. The exact penalty can differ depending on the base item type, but in general Strength armour has greater penalties than Dexterity and Intelligence armour.
There is no cap on movement speed.
Movement speed is beneficial for characters that employ Evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary.
Passives
There are passive skill nodes that grant increased movement speed or a combination of bonuses including movement speed.
These passives increase movement speed by a percentage and are all additive with each other.
In the case of Leather and Steel, the movement penalties from an equipped body armour and/or shield are reduced to zero. The effects from this passive are most noticeable with Strength armour equipped.
Icon | Name | Bonuses |
---|---|---|
File:Passive-movementspeed.png | Movement Speed |
|
File:Passive-celerity.png | Celerity |
|
File:Passive-armourmastery.png | Armour Mastery |
|
File:Passive-leatherandsteel.png | Leather and Steel | |
File:Harrier passive icon.png | Harrier |
|
Flasks
There is one flask specifically designed to increase movement speed. Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).
Item Modifiers
Prefix (Boots only)
Name | Level | Stat | Value |
---|---|---|---|
Runner's | 1 | x% increased Movement Speed | 10 |
Sprinter's | 15 | x% increased Movement Speed | 15 |
Stallion's | 30 | x% increased Movement Speed | 20 |
Gazelle's | 40 | x% increased Movement Speed | 25 |
Cheetah's | 55 | x% increased Movement Speed | 30 |
Suffix (Flasks only)
Name | Level | Stat | Value |
---|---|---|---|
…of Adrenaline | 5 | x% increased Movement Speed during flask effect | 20 to 30 |
Unique Items
There are several Unique Items that affect movement speed.
- Asenath's Mark
- Aurseize
- Bloodseeker
- Bones of Ullr
- Bronn's Lithe
- Darkray Vectors
- Foxshade
- Goldwyrm
- Infractem
- Karui Ward
- Lioneye's Paws
- Lioneye's Remorse
- Marohi Erqi
- Midnight Bargain (Minions only)
- Ondar's Clasp
- Ondar's Flight
- Rainbowstride
- Reaper's Pursuit
- Rigvald's Charge
- Rise of the Phoenix
- Sidhebreath (Minions only)
- Sin Trek
- Sundance
- Terminus Est
- The Peregrine
- Tipua Kaikohuru
- Wanderlust
- Windscream
- Wondertrap