Lightning Mirage: Difference between revisions
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{{Version history table row|3.18.0| | {{Version history table row|3.18.0| | ||
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | * Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | ||
* Bloodlines and Nemesis have been removed from the core game. Some of their modifiers have been incorporated into the new monster modifier system | * Bloodlines and Nemesis have been removed from the core game. Some of their modifiers have been incorporated into the new monster modifier system. | ||
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{{Version history table row|3.17.0| | {{Version history table row|3.17.0| | ||
* | * {{Undocumented}} Now also spawns from archnemesis modifier Storm Strider. | ||
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{{Version history table row|3.7.3d| | {{Version history table row|3.7.3d| |
Revision as of 04:33, 15 March 2023
A Lightning Mirage is a blue-coloured non-targetable mirage created by monsters with the "Lightning Mirage when Hit" monster modifier when hit.
Its name originates from a former nemesis modifier of the same name: Lightning Mirage. It was also previously a part of the archnemesis modifier Storm Strider (of Storm-stridingof Storm-striding
Intrinsic
50% of Physical Damage Converted to Lightning Damage (Hidden)
30% increased Lightning Damage (Hidden)
Gain 25% of Physical Damage as Extra Lightning Damage (Hidden)
+40% to Lightning Resistance (Hidden)).
Similar to the "Caustic Orb on Death" or "Exploding Orbs" monster modifiers, the mirage will chase the player character for a duration and explode on contact, dealing Lightning damage and inflicting Shock.
Version history
Version | Changes |
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3.19.0g |
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3.19.0 |
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3.18.0b |
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3.18.0 |
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3.17.0 |
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3.7.3d |
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3.3.1b |
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3.3.0 |
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