Kinetic Impacts: Difference between revisions
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{{Passive skill box|Kinetic Impacts}} | {{Passive skill box|Kinetic Impacts}} | ||
'''Kinetic Impacts''' is a [[notable passive skill]]. | '''Kinetic Impacts''' is a [[notable passive skill]] that grants increased damage with [[Two Handed Melee Weapon|two handed melee weapons]], as well as a chance to deal [[Double damage|double damage]] and double [[stun]] duration. Enemies are also less resilient against your [[Physical damage|physical]] hits. | ||
==Version history== | ==Version history== |
Revision as of 22:44, 7 March 2020
Kinetic Impacts
Notable Passive Skill
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration [1]
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration [1]
Kinetic Impacts is a notable passive skill that grants increased damage with two handed melee weapons, as well as a chance to deal double damage and double stun duration. Enemies are also less resilient against your physical hits.
Version history
Version | Changes |
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3.9.0 |
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3.7.0 |
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