Kinetic Impacts: Difference between revisions

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{{Passive skill box|Kinetic Impacts}}
{{Passive skill box|Kinetic Impacts}}


'''Kinetic Impacts''' is a [[notable passive skill]].
'''Kinetic Impacts''' is a [[notable passive skill]] that grants increased damage with [[Two Handed Melee Weapon|two handed melee weapons]], as well as a chance to deal [[Double damage|double damage]] and double [[stun]] duration. Enemies are also less resilient against your [[Physical damage|physical]] hits.


==Version history==
==Version history==

Revision as of 22:44, 7 March 2020

Kinetic Impacts
Notable Passive Skill
25% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments
5% chance to deal Double Damage
10% chance to double Stun Duration [1]

Kinetic Impacts is a notable passive skill that grants increased damage with two handed melee weapons, as well as a chance to deal double damage and double stun duration. Enemies are also less resilient against your physical hits.

Version history

Version Changes
3.9.0
  • Added a new stat: -X% to Total Physical Damage Reduction from your Hits. This stat has been added to the following clusters: Ophidian Aim, Bladedancer, Splitting Strikes, Spinecruncher, Farsight, Claws of the Pride, Flaying, Master of Force, Adamant, Inexorable, Martial Experience, Kinetic Impacts and Path of the Warrior
3.7.0
  • Introduced to the game