Iron Ring: Difference between revisions
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'''Iron Ring''' is a [[Rarity#Normal|base]] type of [[ring]] which grants [[physical damage]]. This base item has no level requirements. The [[Implicit modifier|implicit]] 1–4 physical damage applies only to [[attack]]s. | '''Iron Ring''' is a [[Rarity#Normal|base]] type of [[ring]] which grants [[physical damage]]. This base item has no level requirements. The [[Implicit modifier|implicit]] 1–4 physical damage applies only to [[attack]]s. | ||
== | ==Unique versions== | ||
* {{il|Blackheart}} | * {{il|Blackheart}} | ||
* {{il|Le Heup of All}} | * {{il|Le Heup of All}} |
Revision as of 12:26, 17 August 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Iron Ring is a base type of ring which grants physical damage. This base item has no level requirements. The implicit 1–4 physical damage applies only to attacks.
Unique versions
- BlackheartBlackheart
Iron RingAdds 1 to 4 Physical Damage to AttacksAdds (10-15) to (20-25) Chaos Damage to Attacks
Regenerate (10-15) Life per second
10% chance to Cause Monsters to FleeFear is highly infectious. - Le Heup of AllLe Heup of All
Iron RingRequires Level 24Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes
(10-30)% increased Damage
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental ResistancesExistence is infinite
A weave of the living and dead
Beyond the understanding
Of the many mortal threads - VoidheartVoidheart
Iron RingRequires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
Adds (10-15) to (20-25) Chaos Damage to Attacks
+(20-30) to maximum Life
Regenerate (10-15) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (30-50)% chance to cause Bleeding
Melee Attacks have (20-40)% chance to Poison on HitNothing spreads fear faster than the unknown.
Vendor recipes
This item is used in several jewelry vendor recipes:
Result | Recipes | Notes |
---|---|---|
Ruby Ring (normal) ×1 |
|
The resulting ring will have the same item level as the Iron Ring. |
Topaz Ring (normal) ×1 |
|
The resulting ring will have the same item level as the Iron Ring. |
Sapphire Ring (normal) ×1 |
|
The resulting ring will have the same item level as the Iron Ring. |
Coral Amulet (rare) ×1 |
|
The resulting amulet will have the same item level as the rare ring. |
Paua Amulet (rare) ×1 | The resulting amulet will have the same item level as the rare ring. |