Intensity (passive skill): Difference between revisions

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Revision as of 01:32, 17 June 2021

Infused Flesh
Notable Passive Skill
18% of Damage taken Recouped as Life [1]
This page is about the passive skill. For the related game mechanic, see Intensity.

Intensity is a notable passive skill.

It can be found in the main passive skill tree, or on a legacy Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that has the enchantment Added Small Passive Skills grant: 10% increased Area Damage, or a legacy MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
which has 3 random notables.

Sources

The skill node is located in Witch area of the skill tree.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilIndigo OilBlack OilInfused Flesh
18% of Damage taken Recouped as Life

Mods

The following legacy cluster jewel mod is related to Intensity

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
NotableCluster Jewel681 Added Passive Skill is IntensityN/A

Unique items

The following unique items are related to Intensity:

  • legacy MegalomaniacMegalomaniac
    Medium Cluster Jewel
    Adds 4 Passive Skills
    Added Small Passive Skills grant Nothing
    <3 Random notable mods>
    CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.

Version history

Version Changes
3.12.0
  • (Not in patch note) The main tree version of Intensity now did not have the mod 10% increased Area Damage. The legacy version on the cluster jewel is not affected.
3.11.1
  • Fixed a bug where the MegalomaniacMegalomaniac
    Medium Cluster Jewel
    Adds 4 Passive Skills
    Added Small Passive Skills grant Nothing
    <3 Random notable mods>
    CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
    unique jewel could still generate various Cluster Jewel Notables which were disabled in 3.11.0 and was unable to generate newly added Cluster Jewel Notables.
3.11.0
  • These Cluster Jewel Notables will no longer be available: Gladiatorial Combat, Deep Cuts, Intensity, Confident Combatant, No Witnesses. Any existing notables already on jewels will be retained. Some notables or some of their effects have been moved to the passive tree, with Deep Cuts being the only exception.[1]
3.10.0
  • Introduced to the game.

References

  1. Bex_GGG (June 15, 2020). "Game Balance in Path of Exile: Harvest". Official Path of Exile forums. Retrieved June 16, 2020.