Intensity: Difference between revisions

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Intensity is a unit for several in-game mechanics.

Intensify SupportIntensify SupportAoE, Spell, Support
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills have (30-49)% increased Area of Effect
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills deal (10-14)% more Area Damage with Hits per Intensity
Supported Skills have 15% less Area of Effect per Intensity

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
scales area damage with a unit of Intensity, while Pinpoint SupportPinpoint SupportSupport, Projectile, Spell
Icon: «
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 31Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Spells gain Intensity when you Cast them, to a maximum of 3
Supported Skills fire 1 fewer Projectile per Intensity
Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
Projectiles from Supported Skills deal 20% more Damage with Hits per Intensity
Supported Skills fire 3 additional Projectiles
Supported Skills deal (25-16)% less Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
scales damage and fired projectiles per Intensity. While Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity

Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per Intensity
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
scales beam width, branching angle and damage with a unit of Intensity.

Without other items and passive skills, the maximum stack of Intensity is 3.

Skill gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Support gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement

Related modifiers

The following mods are related to Intensity: No results found

Legacy mod

The following legacy mod is related to Intensity No results found

Passive skills

These passive skills are related to Intensity: No results found for the given query.

Cluster jewel passives

The following cluster jewel-only passives are related to Intensity:

NameStats
Intensity
10% increased Area Damage
Spells which can gain Intensity have +1 to maximum Intensity [1]

Version history

Version Changes
3.12.0
  • Intensity now has a maximum of 3 stacks (from 4).
  • Intensity is no longer tied to Intensify SupportIntensify SupportAoE, Spell, Support
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.Supported Skills have (30-49)% increased Area of Effect
    Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
    Supported Spells gain Intensity when you Cast them, to a maximum of 3
    Supported Skills deal (10-14)% more Area Damage with Hits per Intensity
    Supported Skills have 15% less Area of Effect per Intensity

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , as skills such as Crackling LanceCrackling LanceSpell, AoE, Lightning
    Level: (1-20)
    Cost: (11-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 165%
    Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
    This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
    This Spell gains Intensity when you Cast it, to a maximum of 3
    +0.3 metres to Beam Width Per Intensity
    33% less branching angle per Intensity
    35% more Damage with Hits and Ailments per Intensity

    Additional Effects From 1-20% Quality:
    +(0.5-10)% more Damage with Hits and Ailments per Intensity
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    can utilise Intensity.
3.11.0
  • (Not in patch note) The related notable passive skill Intensity has been moved to the main skill tree. The cluster jewel counterpart can no longer be spawned on new item.
3.10.1d
  • Fixed a bug where Shock NovaShock NovaSpell, AoE, Lightning, Nova
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    AoE Radius: 26 / 14
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
    +10% to Maximum Effect of Shock
    Ring always Shocks

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Maximum Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Blade BlastBlade BlastSpell, AoE, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 70%
    Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage
    Base radius is 1.4 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.005-0.1) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's skill effects were not the correct visual size when cast with 9 or more stacks of Intensity.
  • Fixed an instance crash that could occur when using Blade VortexBlade VortexSpell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 30%
    Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
    Base duration is 4.00 seconds
    +(0-0.2) metres to radius
    35% increased Hit Rate for each blade
    35% more Damage for each blade
    Can have up to 10 active spinning blades

    Additional Effects From 1-20% Quality:
    +(0.25-5)% increased Hit Rate for each blade
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    while you had 9 or more stacks of Intensity.
3.10.0
  • (Not in patch note) Maximum stack of Intensity can now be scaled by the cluster jewel notable Intensity (passive skill)|Intensity]].
3.6.0
  • Introduced to the game