Inspiration charge: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.18.1c}}
* Updated the description on the Map modifier that causes Monsters to have a chance to remove Power, Frenzy and Endurance Charges on Hit, as it can also remove any type of Charge on Hit (such as Inspiration or Void Charges).
{{Version history table row|3.17.0}}
* Introduced new modifiers that can roll on [[Map]]s, Expedition [[Logbook]]s, Heist [[Contract]]s, [[Blueprint]]s and [[Delve]] areas.
** (Not in patch note) This includes {{ml|MapMonstersStealChargesOnHitMapWorlds}}
{{Version history table row|3.8.0}}
{{Version history table row|3.8.0}}
* Introduced to the game.
* Introduced to the game.
|}
|}
[[Category:Charges]]
[[Category:Charges]]

Revision as of 09:49, 30 June 2022

Inspiration Charge
Charge
Inspiration Charge status icon.png
Your skills supported by Inspiration Support gain bonuses.

Inspiration Charge are charges that grants from Inspiration SupportInspiration SupportCritical, Support
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% reduced Mana Cost
Gain an Inspiration Charge when you Spend Mana on Upfront
Costs or Effects of Supported Skills
Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge
Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Mana Cost
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
. Currently it is the only source of the charge.

It does not state in the gem text, but the player can only have 5 charges. Currently there is no way to increase this cap.

Version history

Version Changes
3.18.1c
  • Updated the description on the Map modifier that causes Monsters to have a chance to remove Power, Frenzy and Endurance Charges on Hit, as it can also remove any type of Charge on Hit (such as Inspiration or Void Charges).
3.17.0
  • Introduced new modifiers that can roll on Maps, Expedition Logbooks, Heist Contracts, Blueprints and Delve areas.
    • (Not in patch note) This includes of Enervationof Enervation
      Suffix
      10% increased Quantity of Items found in this Area
      6% increased Rarity of Items found in this Area
      4% increased Pack size
      Monsters steal Power, Frenzy and Endurance charges on Hit
3.8.0
  • Introduced to the game.