Imbalanced Guard: Difference between revisions

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{{Passive skill box|Imbalanced Guard}}
{{Passive skill box|Imbalanced Guard}}


'''Imbalanced Guard''' is a [[keystone passive skill]] that doubles your [[armour]] value against hits, but caps all damage reduction effects at 50%.
'''Imbalanced Guard''' (referred as '''Sacred Bastion''' in item and internal stat id) is a [[keystone passive skill]] that doubles your [[armour]] value against hits, but caps all damage reduction effects at 50%.


==Mechanics==
==Mechanics==

Revision as of 04:39, 27 June 2020

This article is a stub. Please help improve the article by expanding it.
Imbalanced Guard
Keystone
100% chance to Defend with 200% of Armour
Maximum Damage Reduction for any Damage Type is 50% [1]
Layer only your most vital areas, child. We have less steel, but we are willing to bleed, and that is why we will be victorious.

Imbalanced Guard (referred as Sacred Bastion in item and internal stat id) is a keystone passive skill that doubles your armour value against hits, but caps all damage reduction effects at 50%.

Mechanics

Resistances are not considered damage reduction, so Imbalanced Guard will not cap resists.

Location

Class Distance from start
Marauder 9
Duelist 10
Scion 14
Templar 16
Ranger 18
Shadow 24
Witch 24

Related unique items

ItemBase ItemRequired levelStats
Skin of the LordsSkin of the Lords
Simple Robe
Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh.
Simple Robe1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Crimson Dance
Divine Shield
Hex Master
Eldritch Battery
Elemental Equilibrium
Elemental Overload
Eternal Youth
Ghost Dance
Ghost Reaver
Glancing Blows
Iron Grip
Iron Reflexes
Iron Will
Lethe Shade
Magebane
Mind Over Matter
Minion Instability
Pain Attunement
Perfect Agony
Point Blank
Precise Technique
Resolute Technique
Runebinder
Imbalanced Guard
Solipsism
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Versatile Combatant
Wicked Ward
Wind Dancer
Zealot's Oath
Corrupted
Survivor's GuiltSurvivor's Guilt
Heavy Belt
Requires Level 52+(25-35) to Strength+(800-1200) to Armour
Regenerate (50-70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
The burden falls heaviest not on those that died,
but on those that did not.
Heavy Belt52+(25-35) to Strength+(800-1200) to Armour
Regenerate (50-70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard

Version history

Version Changes
3.11.0
  • Introduced to the game.