Humanoid: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Update}}
{{stub}}
 
'''Humanoid''' is one of the categories of monster type, and is a property held by many [[monsters]].
'''Humanoid''' is one of the categories of monster type, and is a property held by many [[monsters]].


Line 11: Line 10:
*[[Experimenter]]
*[[Experimenter]]
*[[Undying]]
*[[Undying]]
*[[Order of the Templar|Templar]]s
*The [[Maraketh]]
* Various [[Heist]] monsters
* Solaris/Lunaris monsters
** Caster
** Soldier
[[Map]]s with the {{ml|MapMonsterPacksHumanoidsMapWorlds}} prefix contain only monsters of these types, plus their signature monsters.
==Version history==
{{Version history table header}}
{{Version history table row|0.9.3|
* Modified the set of monsters that flee due to being ignited so that it is only humanoids, monkeys and Sea Witches.
}}
{{Version history table end}}


[[Map]]s with the "Bipedal" prefix contain only monsters of these types, plus their signature monsters.


[[Category:Monster types]]
[[Category:Monster types]]

Latest revision as of 01:15, 7 July 2023

This article is a stub. Please help improve the article by expanding it.

Humanoid is one of the categories of monster type, and is a property held by many monsters.

Humanoid monsters have an inbuilt chance to flee if ignited.

Monster types with the humanoid property:

Maps with the BipedalBipedal
Prefix
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Area is inhabited by Humanoids
prefix contain only monsters of these types, plus their signature monsters.

Version history

Version Changes
0.9.3
  • Modified the set of monsters that flee due to being ignited so that it is only humanoids, monkeys and Sea Witches.