Hexing Effigy: Difference between revisions
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'''Hexing Effigies''' are invulnerable entities that are created by rare [[monsters]] with the [[Modifier:MonsterModHexingEffigy|Cursing]] modifier (formerly the [[Archnemesis mod]] Hexer). | |||
Hexing Effigies are invulnerable entities that are created by rare monsters with the [[Modifier:MonsterModHexingEffigy|Cursing]] modifier (formerly the [[Archnemesis mod]] Hexer). | |||
==Mechanics== | |||
Hexing Effigies place 3 randomly selected Hex areas, chosen randomly from [[Temporal Chains]], [[Enfeeble]], [[Elemental Weakness]], [[Punishment]] and [[Vulnerability]]. | Hexing Effigies place 3 randomly selected Hex areas, chosen randomly from [[Temporal Chains]], [[Enfeeble]], [[Elemental Weakness]], [[Punishment]] and [[Vulnerability]]. | ||
Hexing Effigies can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows | Hexing Effigies can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows in [[version 3.20.0]] (with the 100% more Effect factored in): | ||
* {{il|Enfeeble}} | * {{il|Enfeeble}} | ||
Line 17: | Line 17: | ||
* {{il|Vulnerability}} | * {{il|Vulnerability}} | ||
** Cursed enemies take | ** Cursed enemies take 50% increased Physical Damage | ||
** Attacks Hits against Cursed Enemies have 50% chance to inflict Bleeding | |||
** Attacks Hits against Cursed Enemies have | |||
* {{il|Elemental Weakness}} | * {{il|Elemental Weakness}} | ||
Line 27: | Line 26: | ||
** Cursed Enemies take 140% increased Damage while on Low Life | ** Cursed Enemies take 140% increased Damage while on Low Life | ||
** Cursed Enemies are Debilitated for 4 Seconds when they Hit | ** Cursed Enemies are Debilitated for 4 Seconds when they Hit | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.20.0| | |||
* Hexing Effigy's {{sl|id=Vulnerability}} curse now causes cursed enemies to take 50% increased Physical Damage (previously 60%) and attack hits against cursed enemies have 50% chance to inflict Bleeding (from 40%). It no longer has the nonfunctional "Damaging ailments deal damage 40% faster" modifier. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Monster skills]] |
Latest revision as of 18:59, 1 May 2024
Hexing Effigies are invulnerable entities that are created by rare monsters with the Cursing modifier (formerly the Archnemesis mod Hexer).
Mechanics
Hexing Effigies place 3 randomly selected Hex areas, chosen randomly from Temporal Chains, Enfeeble, Elemental Weakness, Punishment and Vulnerability.
Hexing Effigies can apply 5 additional Curses and have an innate 100% more Effect of Curses modifier. They also have overrides for curse effects found in the ConstantStatsValues data as follows in version 3.20.0 (with the 100% more Effect factored in):
- EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (15-29)% less Damage
Cursed Rare or Unique enemies deal (9-18)% less Damage
Additional Effects From 1-20% Quality:
(1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Cursed enemies have 80% reduced Accuracy Rating
- Cursed Normal or Magic enemies deal 80% less Damage
- Cursed Rare or Unique enemies deal 30% less Damage
- Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
+(0-1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Cursed Normal and Magic Enemies have 40% less Action Speed
- Cursed Rare and Unique Enemies have 40% less Action Speed
- Other effects on Cursed enemies expire 80% slower Note: this is capped at 75% due to a global minimum of 25% of normal expiry rate
- VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Cursed enemies take 50% increased Physical Damage
- Attacks Hits against Cursed Enemies have 50% chance to inflict Bleeding
- Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Cursed enemies have -60% to Elemental Resistances
- PunishmentPunishmentSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed Enemies take (30-58)% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2.00 Seconds when they Hit
Additional Effects From 1-20% Quality:
Cursed Enemies are Debilitated for +(0.05-1) Seconds when they HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.- Cursed Enemies take 140% increased Damage while on Low Life
- Cursed Enemies are Debilitated for 4 Seconds when they Hit
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.17.0 |
|