Hematophagy: Difference between revisions

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(anointment table , 3.11 version history)
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'''Hematophagy''' is a [[notable passive skill]] that provides [[life leech]] for [[physical damage]] dealt by [[attack]]s and increases its maximum capping. It also improves your leech per second and your damage while leeching.
'''Hematophagy''' is a [[notable passive skill]] that provides [[life leech]] for [[physical damage]] dealt by [[attack]]s and increases its maximum capping. It also improves your leech per second and your damage while leeching.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "life_leech_notable2042"
}}


==Version history==
==Version history==
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{{Version history table row|3.14.0}}
{{Version history table row|3.14.0}}
* The stats which limit the total rate of recovery per second from leech have been changed. Previously these limited any recovery based on what kind of leech it came from, but they now limit recovery from any leech based on what kind of recovery it is. This has no effect except in cases where one kind of leech applies a different kind of recovery. For example, the keystone Immortal Ambition makes life leech cause energy shield recovery instead of life recovery. Previously this was limited by 'Maximum total Recovery per second from Life Leech'. That recovery will now be limited by 'Maximum total Energy Shield Recovery from Leech'.
* The stats which limit the total rate of recovery per second from leech have been changed. Previously these limited any recovery based on what kind of leech it came from, but they now limit recovery from any leech based on what kind of recovery it is. This has no effect except in cases where one kind of leech applies a different kind of recovery. For example, the keystone Immortal Ambition makes life leech cause energy shield recovery instead of life recovery. Previously this was limited by 'Maximum total Recovery per second from Life Leech'. That recovery will now be limited by 'Maximum total Energy Shield Recovery from Leech'.
{{Version history table row|3.11.0}}
* (Undocumented) Now grants 100% increased total Recovery per second from Life Leech (up from 20%).
{{Version history table row|3.1.0}}
{{Version history table row|3.1.0}}
* Now grants 3% of maximum Life per second to Maximum Leech Rate (down from 5%).
* Now grants 3% of maximum Life per second to Maximum Leech Rate (down from 5%).

Revision as of 01:20, 6 September 2021

Hematophagy
Notable Passive Skill
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech [1]

Hematophagy is a notable passive skill that provides life leech for physical damage dealt by attacks and increases its maximum capping. It also improves your leech per second and your damage while leeching.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Violet OilBlack OilSilver OilHematophagy
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech

Version history

Version Changes
3.14.0
  • The stats which limit the total rate of recovery per second from leech have been changed. Previously these limited any recovery based on what kind of leech it came from, but they now limit recovery from any leech based on what kind of recovery it is. This has no effect except in cases where one kind of leech applies a different kind of recovery. For example, the keystone Immortal Ambition makes life leech cause energy shield recovery instead of life recovery. Previously this was limited by 'Maximum total Recovery per second from Life Leech'. That recovery will now be limited by 'Maximum total Energy Shield Recovery from Leech'.
3.11.0
  • (Undocumented) Now grants 100% increased total Recovery per second from Life Leech (up from 20%).
3.1.0
  • Now grants 3% of maximum Life per second to Maximum Leech Rate (down from 5%).
2.1.0
  • Leech percentage increased from 0.4% to 1%.
  • Damage increase changed from 15% to 20%.
2.0.0
  • Added to the game.