Guide:Thread of Hope allocation guide: Difference between revisions
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* West of Duelist: Covers [[The Impaler]] and [[Iron Grip]], as well as [[Constitution]], [[Bravery]], [[Rampart]], [[Bannerman]], [[Merciless Skewering]], and [[Born to Fight]]. | * West of Duelist: Covers [[The Impaler]] and [[Iron Grip]], as well as [[Constitution]], [[Bravery]], [[Rampart]], [[Bannerman]], [[Merciless Skewering]], and [[Born to Fight]]. | ||
* West of Marauder: Covers [[Blood Magic]], as well as [[Utmost Might]], [[Warrior's Blood]], [[Heart of the Warrior]], [[Born to Fight]], and [[Blacksmith's Clout]], usable for Strength stackers | * West of Marauder: Covers [[Blood Magic]], as well as [[Utmost Might]], [[Warrior's Blood]], [[Heart of the Warrior]], [[Born to Fight]], and [[Blacksmith's Clout]], usable for Strength stackers | ||
* West of Shadow: Covers [[Expertise]], [[Combat Sanctuary]], [[Combat Stamina]], [[Righteous Fury]], and [[Sanctity]]. Combined with an [[Elegant Hubris]] socketed between Shadow and Templar, you can get access to 5 transformed notables. |
Revision as of 02:08, 24 May 2023
This is a guide.
Last updated on May 24, 2023.
This guide is meant to highlight high value Notable passives in the range of Thread of Hope jewel sockets.
Last updated: version 3.18.0
Small Radius
- East of Ranger: Acrobatics is covered, as well as Winter Spirit and various Evasion and Spell Suppression notables.
Medium Radius
- West of Templar: The Agnostic is covered, as well as Arcane Capacitor, Divine Judgement, Holy Dominion, and Sanctum of Thought.
- North of Witch: Doomsday is covered, as well as Golem Commander, Breath of Flames, Cruel Preparation, Arcane Will, Lord of the Dead. Very efficient for Ignite builds, especially Hexblast or Death Wish.
Large Radius
- East of Ranger: Multishot, Piercing Shots, Split Shot, King of the Hill, Master Fletcher, Primeval Force, One with Nature, Quickstep (passive skill), Aspect of the Eagle, Perfectionist, Wind Dancer - extremely high value for Bow builds with easy access to +2 projectiles, especially Elemental attack builds.
- North of Witch: Covers Lightning Walker, Static Blows, Arcane Focus, Essence Surge, and Mental Rapidity.
- West of Templar: Covers Counterweight, Whirling Barrier, Divine Fury/Divine Wrath, Divine Fervour/Light of Divinity, Glancing Blows and Divine Shield. Also covers Redemption, which grants attack speed if you also allocate Spiritual Command (not covered, but can be reached with three passive points that also grant 16% increased attack speed).
- South of Duelist: Covers Panopticon, Hatchet Master, Rampart, Spirit Void, and Iron Reflexes.
Very Large Radius
- Between Marauder and Templar: Covers Iron Will, Avatar of Fire and the nearby fire cluster, Glancing Blows, Discipline and Training, the entire Tireless cluster, and various melee notables.
Massive Radius
- Between Templar and Marauder: Covers Constitution and Heart of the Warrior for life, as well as Holy Dominion, Ash, Frost and Storm for elemental damage.
- East of Shadow: Covers Lethe Shade and Ghost Reaver. Also covers the entire Adder's Touch and Nightstalker clusters as well as Doom Cast, Coordination, Taste for Blood, Forces of Nature and part of the Mine wheel. Very efficient when combined with a Timeless Jewel south of Shadow.
- Between Shadow and Ranger: Blood Siphon, Hired Killer, Leadership, Harrier, Finesse, Will of Blades, Sleight of Hand, Master of Blades, Quickstep (passive skill), Forces of Nature, Weapon Artistry - good all-around jewel, ideal for Physical conversion Attack builds. Combos well with a Timeless Jewel in Ranger or right Scion jewel sockets.
- East of Witch: Covers Wicked Ward and Solipsism, as well as Leadership, Heart and Soul, Snowforged, Blood Siphon, Practical Application, and Arcane Will.
- South of Duelist: Covers Vaal Pact and The Impaler, as well as Merciless Skewering, Forceful Skewering, Graceful Assault, Admonisher, Bloodletting, Hematophagy, Dismembering, Gladiator's Perseverance, making it very efficient for an Impale/Leech build.
- West of Duelist: Covers The Impaler and Iron Grip, as well as Constitution, Bravery, Rampart, Bannerman, Merciless Skewering, and Born to Fight.
- West of Marauder: Covers Blood Magic, as well as Utmost Might, Warrior's Blood, Heart of the Warrior, Born to Fight, and Blacksmith's Clout, usable for Strength stackers
- West of Shadow: Covers Expertise, Combat Sanctuary, Combat Stamina, Righteous Fury, and Sanctity. Combined with an Elegant Hubris socketed between Shadow and Templar, you can get access to 5 transformed notables.