Elemancer

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Template:Passive

Elemancer is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased damage for the type corresponding to the type(s) of golem you have active. It also grants ignite immunity if you have a Flame Golem summoned, chill and freeze immunity if you have an Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Ice Golem". Please choose only one of the following ids:
ExileSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-33)% increased Critical Strike Chance, Golems Grant (19-33)% increased Accuracy (page)
WbSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-35)% increased Critical Strike Chance, Golems Grant (19-35)% increased Accuracy (page)
summoned, and shock immunity if you have a Lightning Golem summoned.

Mechanics

While the golems from Summon Chaos Golem and Summon Stone Golem won't grant increased damage, players can still gain the increased damage bonus from these golems.

Having multiple golems does not allow stacking the damage bonus from multiple of the same type of golem, but will grant the player increased damage for multiple types for each unique type of golem summoned.

Version history

Version Changes
3.2.0
  • Added to the game.