Elemancer: Difference between revisions
>ThemJohns (Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Elemancer | type = Ascendancy Notable | ascendancyclass =...") |
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| ascendancyclass = Elementalist | | ascendancyclass = Elementalist | ||
| bonuses = | | bonuses = | ||
* 20% increased Damage | * 20% increased Golem Damage for each Golem you have Summoned | ||
* You cannot be Chilled or Frozen while you have an Ice Golem | * You cannot be Chilled or Frozen while you have an Ice Golem Summoned | ||
* You cannot be Ignited while you have a Flame Golem | * You cannot be Ignited while you have a Flame Golem Summoned | ||
* You cannot be Shocked while you have a Lightning Golem | * You cannot be Shocked while you have a Lightning Golem Summoned | ||
* Can Summon up to 1 additional Golem at a time | * Can Summon up to 1 additional Golem at a time | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Elemancer''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that increases the maximum number of [[golem]]s and grants increased damage for | '''Elemancer''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that increases the maximum number of [[golem]]s and grants increased golem damage for each golem you have active. It also grants [[ignite]] immunity if you have a {{sl|Summon Flame Golem|Flame Golem}} summoned, [[chill]] and [[freeze]] immunity if you have an {{sl|Summon Ice Golem|Ice Golem}} summoned, and [[shock]] immunity if you have a {{sl|Summon Lightning Golem|Lightning Golem}} summoned. | ||
==Mechanics== | ==Mechanics== |
Revision as of 03:58, 4 March 2018
Elemancer is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased golem damage for each golem you have active. It also grants ignite immunity if you have a Flame Golem summoned, chill and freeze immunity if you have an Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Ice Golem". Please choose only one of the following ids:
ExileSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-33)% increased Critical Strike Chance, Golems Grant (19-33)% increased Accuracy (page)
WbSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-35)% increased Critical Strike Chance, Golems Grant (19-35)% increased Accuracy (page) summoned, and shock immunity if you have a Lightning Golem summoned.
Mechanics
While the golems from Summon Chaos Golem and Summon Stone Golem won't grant increased damage, players can still gain the increased damage bonus from these golems.
Having multiple golems does not allow stacking the damage bonus from multiple of the same type of golem, but will grant the player increased damage for multiple types for each unique type of golem summoned.
Version history
Version | Changes |
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3.2.0 |
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