Divine Shield: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* Introduced to the game.  
* Introduced to the game.  
}}
{{Version history table end}}
{{Version history table end}}



Revision as of 04:40, 26 July 2022

Divine Shield
Keystone
Cannot Recover Energy Shield to above Armour
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1]
My faith is my shield.

Divine Shield is a keystone passive skill that allows 3% of Total Physical Damage prevented from Hits Recently to be Regenerated as Energy Shield per second, but you cannot recover Energy Shield to above your Armour value.

Mechanics

The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation if that difference is positive, including not just physical damage reduction but also Block and Spell Suppression.[1] If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.[2]

Location

Divine Shield is located on the far left side of the skill tree between the Templar and Marauder starting areas.

Class Distance from start
Templar 11
Marauder 11
Witch 16
Scion 15
Duelist 17
Shadow 24
Ranger 25

Version history

Version Changes
3.16.0
  • Introduced to the game.

References