Divine Shield: Difference between revisions

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{{New content|version=3.16.0}}
{{Passive skill box|Divine Shield}}
{{Passive skill box|Divine Shield}}



Revision as of 16:07, 4 March 2022

Divine Shield
Keystone
Cannot Recover Energy Shield to above Armour
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1]
My faith is my shield.

Divine Shield is a keystone passive skill that allows 3% of Total Physical Damage prevented from Hits Recently to be Regenerated as Energy Shield per second, but you cannot recover Energy Shield to above your Armour value.

Mechanics

The prevented damage is the difference between the calculated damage before mitigation and the damage taken after all steps of mitigation if that difference is positive, including not just physical damage reduction but also Block and Spell Suppression.[1] If the user takes more damage than the amount calculated before mitigation, it will not count as "negative" prevented damage.[2]

Version history

Version Changes
3.16.0
  • Introduced to the game.

References