Crystal Wand: Difference between revisions

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Revision as of 01:34, 28 September 2018

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Crystal Wand is a wand base type.

Unique versions

ItemRequired level
Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
63

Legacy variants

Crystal Wand has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.3.0

(14 to 18)% increased Spell Damage

Version history

Version Changes
2.6.0
  • Damage increased to 23-43 (up from 19-35).
  • Critical strike chance reduced to 7% (down from 8%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value.
2.0.0
  • Damage adjusted.