Cleaving: Difference between revisions
Jump to navigation
Jump to search
(anointment table) |
(3.16 changes + version history) |
||
Line 1: | Line 1: | ||
{{Passive skill box|Cleaving}} | {{Passive skill box|Cleaving}} | ||
'''Cleaving''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[axe]]s. It grants increased damage with [[ailment]]s from [[attack]] skills while wielding an axe. It grants | '''Cleaving''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[axe]]s. It grants increased damage with [[ailment]]s from [[attack]] skills while wielding an axe. It grants a chance to {{stl|Intimidate}} enemies on hit with attacks. | ||
==Anointment== | ==Anointment== | ||
Line 15: | Line 15: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0}} | |||
*(Undocumented): | |||
**Now grants {{c|mod|30% increased Physical Damage with Axes}} (up from 20%). | |||
**Now grants {{c|mod|Axe Attacks deal 30% increased Damage with Ailments}} (up from 20%). | |||
**No longer grants {{c|mod|30% increased Damage with Hits and Ailments against Bleeding Enemies}}. | |||
***Instead, it now grants {{c|mod|15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks}}. | |||
**No longer grants {{c|mod|+1 to Melee Strike Range with Axes}}. | |||
**No longer grants {{c|mod|Bleeding you inflict deals Damage 15% faster}}. | |||
{{Version history table row|3.10.0}} | |||
*(Undocumented): | |||
**No longer grants {{c|mod|20% increased Damage with ailments from Attack Skills while wielding an Axe}}. | |||
***Instead, it now grants {{c|mod|Axe Attacks deal 20% increased Damage with Ailments}}. | |||
{{Version history table row|3.8.0}} | |||
*Now grants {{c|mod|+1 to Melee range with Axes}}. | |||
{{Version history table row|3.7.0}} | |||
*(Undocumented): | |||
**Now grants {{c|mod|20% increased Physical Damage with Axes}} (down from 35%). | |||
**Now grants {{c|mod|20% increased Damage with ailments from Attack Skills while wielding an Axe}} (down from 35%). | |||
**Now grants {{c|mod|30% increased Damage with Hits and Ailments against Bleeding Enemies}} | |||
**No longer grants {{c|mod|Attacks have 10% chance to cause Bleeding}}. | |||
***Instead, it now grants {{c|mod|Bleeding you inflict deals Damage 15% faster}}. | |||
{{Version history table row|3.0.0}} | |||
*(Undocumented): | |||
**Now grants {{c|mod|Attacks have 10% chance to cause Bleeding}}. | |||
**Now grants {{c|mod|35% increased Damage with ailments from Attack Skills while wielding an Axe}}. | |||
{{Version history table row|1.3.0}} | {{Version history table row|1.3.0}} | ||
* Damage increased from 30% to 35%. | * Damage increased from 30% to 35%. |
Revision as of 17:44, 21 October 2021
Cleaving
Notable Passive Skill
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks [1]
Axe Attacks deal 30% increased Damage with Ailments
15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks [1]
Cleaving is a notable passive skill that grants increased physical damage with axes. It grants increased damage with ailments from attack skills while wielding an axe. It grants a chance to Intimidate enemies on hit with attacks.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Sepia Oil | Amber Oil | Black Oil | Cleaving | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.10.0 |
|
3.8.0 |
|
3.7.0 |
|
3.0.0 |
|
1.3.0 |
|