Breath of Rime: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
* (Undocumented): | * (Undocumented): | ||
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%). | **Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%). | ||
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}. | **No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}. | ||
{{Version history table row|3.12.0 | }} | ||
{{Version history table row|3.12.0| | |||
* (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments. | * (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* (Undocumented) Now {{c|mod|20% increased Effect of Chill}} (up from 15%). | * (Undocumented) Now {{c|mod|20% increased Effect of Chill}} (up from 15%). | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier | * And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier | ||
{{Version history table row|3.0.0 | }} | ||
{{Version history table row|3.0.0| | |||
* Now grants {{c|mod|10% chance to Freeze}} (up from 5%), {{c|mod|12% increased Cold Damage}} (up from 10%) and {{c|mod|15% increased Effect of Chill}}. | * Now grants {{c|mod|10% chance to Freeze}} (up from 5%), {{c|mod|12% increased Cold Damage}} (up from 10%) and {{c|mod|15% increased Effect of Chill}}. | ||
* The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze. | * The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze. | * Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze. | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 22:04, 24 July 2022
Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]
50% increased Duration of Cold Ailments [1]
Breath of Rime is a notable passive skill that grants increased cold damage. It also grants increased effect of cold ailments (Chill, Freeze and Brittle).
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Teal Oil | Silver Oil | Silver Oil | Breath of Rime | 30% increased Cold Damage 50% increased Duration of Cold Ailments |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.12.0 |
|
3.11.0 |
|
3.5.0 |
|
3.0.0 |
|
1.2.0 |
|