Breath of Rime: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* (Undocumented):
* (Undocumented):
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%).
**Now grants {{c|mod|30% increased Cold Damage}} (up from 20%) and {{c|mod|50% increased Effect of Cold Ailments}} (up from 20%).
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}.
**No longer grants {{c|mod|20% increased Freeze Duration on Enemies}}, {{c|mod|10% chance to Freeze}} or {{c|mod|+10% to Cold Damage over Time Multiplier}}.
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
* (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* (Undocumented) Now {{c|mod|20% increased Effect of Chill}} (up from 15%).
* (Undocumented) Now {{c|mod|20% increased Effect of Chill}} (up from 15%).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
* And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Now grants {{c|mod|10% chance to Freeze}} (up from 5%), {{c|mod|12% increased Cold Damage}} (up from 10%) and {{c|mod|15% increased Effect of Chill}}.
* Now grants {{c|mod|10% chance to Freeze}} (up from 5%), {{c|mod|12% increased Cold Damage}} (up from 10%) and {{c|mod|15% increased Effect of Chill}}.
* The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
* The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
* Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 22:04, 24 July 2022

Breath of Rime
Notable Passive Skill
30% increased Cold Damage
50% increased Duration of Cold Ailments [1]

Breath of Rime is a notable passive skill that grants increased cold damage. It also grants increased effect of cold ailments (Chill, Freeze and Brittle).

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilSilver OilSilver OilBreath of Rime
30% increased Cold Damage
50% increased Duration of Cold Ailments

Version history

Version Changes
3.16.0
  • (Undocumented):
    • Now grants 30% increased Cold Damage (up from 20%) and 50% increased Effect of Cold Ailments (up from 20%).
    • No longer grants 20% increased Freeze Duration on Enemies, 10% chance to Freeze or +10% to Cold Damage over Time Multiplier.
3.12.0
  • (Undocumented) increased Effect of Chill changed to increased Effect of Cold Ailments.
3.11.0
  • (Undocumented) Now 20% increased Effect of Chill (up from 15%).
3.5.0
  • And the two preceding passives now also grant a total of +20% to Cold Damage over Time Multiplier
3.0.0
  • Now grants 10% chance to Freeze (up from 5%), 12% increased Cold Damage (up from 10%) and 15% increased Effect of Chill.
  • The preceding skills have also changed: the first now grants 12% Increased Cold Damage (Up from 10%) and the rest now grant 8% increased Cold Damage, and an additional bonus to either Chill Duration, Freeze Duration, Chill Effect or Chance to Freeze.
1.2.0
  • Breath of Rime changed completely; it now grants cold damage, freeze duration and chance to freeze.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.