Awl: Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 1: Line 1:
{{Base item
{{Base item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Awl
|name                                   = Awl
|class                               = Claws
|class                                   = Claws
|size_x                             = 2
|size_x                                 = 2
|size_y                             = 2
|size_y                                 = 2
|drop_level                         = 12
|drop_level                             = 12
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities                           = Normal, Magic, Rare, Unique
|tags                               = claw, one_hand_weapon, onehand, weapon, default
|tags                                   = claw, one_hand_weapon, onehand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/OneHandWeapons/Claws/Claw3
|metadata_id                             = Metadata/Items/Weapons/OneHandWeapons/Claws/Claw3
|implicit1                           = LifeGainPerTargetImplicit2Claw3
|implicit1                               = LifeGainPerTargetImplicit2Claw3
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_name             = Orb of Transmutation
|purchase_cost_normal1_amount       = 1
|purchase_cost_normal1_amount           = 1
|purchase_cost_magic1_name           = Orb of Transmutation
|purchase_cost_magic1_name               = Orb of Transmutation
|purchase_cost_magic1_amount         = 2
|purchase_cost_magic1_amount             = 2
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_name               = Chaos Orb
|purchase_cost_rare1_amount         = 1
|purchase_cost_rare1_amount             = 1
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_name             = Chaos Orb
|purchase_cost_unique1_amount       = 5
|purchase_cost_unique1_amount           = 5
|required_level                     = 12
|required_level                         = 12
|required_dexterity                 = 25
|required_dexterity                     = 25
|required_intelligence               = 25
|required_intelligence                   = 25
|critical_strike_chance             = 6.3
|critical_strike_chance                 = 6.3
|attack_speed                       = 1.5
|attack_speed                           = 1.5
|physical_damage_min                 = 7
|physical_damage_min                     = 7
|physical_damage_max                 = 24
|physical_damage_max                     = 24
|range                              = 9
|weapon_range                            = 9
}}
}}



Revision as of 01:34, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Awl is a claw base type.

Unique versions

ItemRequired level
WildslashWildslash
Awl
Claw
Physical Damage: (9-13) to (39-45)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 1.1 metres
Requires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
There are two things to know about fighting:
When to swing like crazy, and when to run.
12

Legacy variants

Awl has a legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

+5 Life gained for each Enemy hit by Attacks

2.0.0

+3 Life gained for each Enemy hit by Attacks

Version history

Version Changes
2.6.0
  • Implicit mot increased to +7 Life gained for each Enemy hit by Attacks (up from 5).
  • Damage increased to 7-24 (up from 6-20).
2.0.0
  • Damage, critical strike chance, attack speed and implicit mod adjusted.