Armour Mastery (passive skill): Difference between revisions

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* +10 Strength has been added to the following early Marauder notable passives: '''Armour Mastery''', [[Troll's Blood]], [[Raw Power]] and [[Butchery]].  
* +10 Strength has been added to the following early Marauder notable passives: '''Armour Mastery''', [[Troll's Blood]], [[Raw Power]] and [[Butchery]].  
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{{Version history table row|?|
{{Version history table row|0.10.0|rel=before|
* Introduced to the game
* Introduced to the game
}}
}}
{{Version history table end}}
{{Version history table end}}
==See also==
==See also==
* {{psl|Soul of Steel}}, a notable passive skill that still on the current passive skill, which uses the same icon
* {{psl|Soul of Steel}}, a notable passive skill that still on the current passive skill, which uses the same icon
[[Category:Removed passive skills]]
[[Category:Notable passive skills]]

Latest revision as of 05:30, 10 June 2023

This article describes historical game content.

Armour Mastery
Notable
24% increased Armour
3% increased Movement Speed
0.5% of Life Regenerated per second

Armour Mastery was a notable passive skill.

Version history

Version Changes
3.7.0
1.3.0
  • Armour increased from 18% to 24%.
  • Movement Speed increased from 2% to 3%.
  • Strength replaced with Life Regeneration.
0.11.0
Before 0.10.0
  • Introduced to the game

See also

  • Soul of Steel, a notable passive skill that still on the current passive skill, which uses the same icon