Rapid Expansion

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Revision as of 05:28, 29 July 2017 by Vinifera7 (talk | contribs) (Legacy)
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Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Rapid Expansion is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Ground Slam". Please choose only one of the following ids:
AxisBossGroundSlam - N/A (page)
DropBearSummonedGroundSlam - N/A (page)
and Vaal Ground Slam.

Legacy variants

Rapid Expansion has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy

With at least 40 Strength in Radius, Ground Slam has a 20% increased angle

Version history

Version Changes
2.6.0
  • Increased physical damage mod increased to 8-12% (up from 4-12%).
  • Now grants a 35% increased angle for Ground Slam.
  • Now has a 25% chance to grant an Endurance Charge when you Stun an enemy with Ground Slam
  • Now limited to 3.
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.