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  • related to the Eternal Empire and its capital, Sarn. The Undying represent the remnants of the gemlings who were killed and transformed into monsters by...
    7 KB (289 words) - 04:27, 13 February 2024
  • two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons with this item class...
    766 bytes (70 words) - 13:43, 10 December 2023
  • type of undead monster found throughout Wraeclast that attacks with melee attacks. Skeleton archer and skeletal mage - non-melee humanoid skeleton variations...
    6 KB (170 words) - 15:26, 21 December 2023
  • rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Lose 5 Rage per second At least 5 Rage...
    83 KB (26,731 words) - 09:35, 29 March 2024
  • implicit. This item class can roll both attack and spell related modifiers, while the generic Daggers are able to roll attack mod only. Main page: List of rune...
    2 KB (115 words) - 17:07, 25 July 2022
  • (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-313)% of base Effectiveness of Added Damage: (195-313)%Attacks enemies with a forceful blow...
    55 KB (20,078 words) - 21:18, 18 April 2023
  • x% increased Attack Speed implicit instead. Experimented One-handed maces have Trigger Level x Fiery Impact on Melee Hit with this Weapon implicit. One-handed...
    1 KB (106 words) - 00:14, 5 June 2022
  • following jewels can drop anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion...
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  • The Alluring Abyss (category Articles with missing files)
    increased Monster Damage Area does not contain Rogue Exiles (Hidden) See also: Mortal Set The Alluring Abyss is an end-game area where the battle with Atziri, Queen...
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  • Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech...
    64 KB (34,418 words) - 09:18, 16 June 2024
  • Movement (category Pages with version history for unknown versions)
    Not to be confused with Travel. Movement is a gem tag. This tag applies to skills that affect movement speed or deal damage while moving. There are 33...
    1 KB (183 words) - 21:56, 1 June 2024
  • Travel (category Pages with version history for unknown versions)
    There are 22 skill gems with the Travel gem tag: There are 0 support gems with the Travel gem tag:...
    1,023 bytes (47 words) - 19:59, 1 June 2024
  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
    22 KB (2,285 words) - 08:46, 24 April 2024
  • Effectiveness of Added Damage: (85-130)%Infuses your two-handed melee weapon with molten energies to attack with physical and fire damage. This attack causes balls...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
    12 KB (1,601 words) - 15:05, 23 May 2024
  • more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per...
    47 KB (16,271 words) - 08:31, 4 November 2021
  • Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the...
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  • (110-185)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma...
    33 KB (16,676 words) - 03:55, 20 May 2023
  • compatible with their respective transfigured versions. Using the Divine Font at the end of the Labyrinth allows players to obtain transfigured gems with varying...
    3 KB (236 words) - 18:04, 9 June 2024
  • practical effect. Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters...
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