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  • upon starting the channel and will not reoccur until channelling ends and the skill is used again. Performing a Default Attack also counts as using a skill...
    6 KB (427 words) - 23:19, 11 May 2024
  • Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all Elemental Resistances"...
    22 KB (3,388 words) - 22:20, 27 May 2024
  • Physical Skills with the attack keyword will do any physical damage of the weapon used and apply the appropriate physical damage passive skills. Some spells...
    9 KB (844 words) - 16:53, 12 May 2024
  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
    15 KB (2,899 words) - 16:51, 12 May 2024
  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
    15 KB (3,037 words) - 16:52, 12 May 2024
  • Hit (redirect from Self-damage) (section Self-damage)
    Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding...
    9 KB (4,814 words) - 18:56, 11 May 2024
  • # Physical Damage on a weapon is scaled by #% increased Physical Damage and quality on a weapon, but Adds # to # Physical Damage to Attacks from the ring...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • "Attack Speed" redirects here. For the passive skill, see Attack Speed (passive skill). Attack speed is a property of attack skills. In combination with...
    8 KB (616 words) - 23:10, 11 May 2024
  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    count as elemental damage. Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze. Cold damage is mitigated...
    16 KB (2,306 words) - 16:50, 12 May 2024
  • Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
    13 KB (2,533 words) - 16:50, 12 May 2024
  • one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants...
    1 KB (98 words) - 09:54, 20 February 2023
  • MaskEvasion: (96-103) Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite...
    11 KB (1,270 words) - 23:26, 11 May 2024
  • item class of two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit...
    1 KB (124 words) - 13:40, 10 December 2023
  • one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item...
    2 KB (91 words) - 22:58, 12 September 2022
  • Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed...
    25 KB (6,472 words) - 20:38, 14 May 2024
  • accuracy and evasion stats of the attacker and defender respectively. Cannot Evade (e.g. Unwavering Stance) does the same, in reverse; all attacks against...
    8 KB (534 words) - 23:19, 11 May 2024
  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
    12 KB (1,469 words) - 23:28, 11 May 2024
  • Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock...
    14 KB (1,436 words) - 23:35, 11 May 2024
  • See also: List of claws This is a list of unique claw class weapons. ru:Список уникальных когтей...
    626 bytes (17 words) - 23:30, 11 May 2024
  • Attack (category Damage sources) (section Attack Damage)
    player's default attack is an attack skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses...
    4 KB (343 words) - 16:50, 12 May 2024
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