Bonuses from the Lightning Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version
|
Changes
|
3.22.1 |
- Unit of measurement in-game is changed to metre, in a ratio of 10 in-game units to 1 metre.
- The Lightning Mastery option now grant: Shocks you inflict spread to other Enemies within 1 metre
|
3.21.0 |
- Reworked, now grant:
- 60% increased Critical Strike Chance against enemies with Lightning Exposure
- Lightning Damage of Enemies Hitting you while you're Shocked is Unlucky
- Unchanged:
- 40% of Physical Damage Converted to Lightning Damage
- +15% to Maximum Effect of Shock
- Shocks you inflict spread to other Enemies within a Radius of 10
- Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value
- Removed
- Lightning Damage with Non-Critical Strike is Lucky
- Non-Projectile Chaining Lighting Skills Chain +1 times
|
3.19.0 |
- No longer grant "80% increased Critical Strike Chance against Shocked Enemies; This Mastery option has been replaced with "Shocks you inflict spread to other Enemies within a Radius of 10"
- Wording and numeric value has changed for one of the Mastery option: From Your Shocks can increase Damage taken by up to a maximum of 60% to +15% to Maximum Effect of Shock (Base Maximum Effect of Shock is 50% increased Damage taken) (this change is not documented in patch notes, but instead in announced JSON in the official github account.)
|
3.16.0 |
|