Modifier:NearbyAlliesHaveFortifyUnique~~1~~: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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{{Mod | {{Mod | ||
|id | |id = NearbyAlliesHaveFortifyUnique__1__ | ||
|mod_group | |mod_group = Fortify | ||
|domain | |domain = 1 | ||
|generation_type | |generation_type = 3 | ||
|required_level | |required_level = 1 | ||
|granted_buff_id | |granted_buff_id = fortify | ||
|granted_buff_value | |granted_buff_value = 30 | ||
|mod_type | |mod_type = Fortify | ||
|stat_text | |stat_text = 20% reduced Damage taken when [[Hit]]<br>Fortify | ||
|stat1_id | |stat1_id = damage_taken_+%_from_hits | ||
|stat1_min | |stat1_min = -20 | ||
|stat1_max | |stat1_max = -20 | ||
|stat2_id | |stat2_id = has_fortify | ||
|stat2_min | |stat2_min = 1 | ||
|stat2_max | |stat2_max = 1 | ||
|tags | |tags = minion, defences | ||
|sell_price1_name | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount | |sell_price1_amount = 2 | ||
}} | }} |
Revision as of 19:56, 7 June 2019
Mod ID | NearbyAlliesHaveFortifyUnique__1__ |
---|---|
Name | |
Groups | |
Mod type | Fortify |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | 20% reduced Damage taken when Hit Fortify |
Granted buff ID | fortify |
Granted buff value | 30 |
Granted skill | |
Tags | minion, defences |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | damage_taken_+%_from_hits | -20 | -20 |
2 | has_fortify | 1 | 1 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
2 | Alchemy Shard |
The correct title of this page is NearbyAlliesHaveFortifyUnique__1__. It appears incorrectly here due to technical restrictions.
NearbyAlliesHaveFortifyUnique__1__ is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. |