Modifier:AddedChaosDamageUniqueRing1: Difference between revisions

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>BotK2
m (BotK2 moved page AddedChaosDamageUniqueRing1 to Modifier:AddedChaosDamageUniqueRing1 without leaving a redirect: Moving to Modifier namespace)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 7: Line 7:
|required_level                  = 1
|required_level                  = 1
|mod_type                        = ChaosDamage
|mod_type                        = ChaosDamage
|stat_text                      = Adds 1-3 [[Chaos Damage]] to [[Attack|Attacks]]
|stat_text                      = Adds 1 to 3 [[Chaos Damage]] to [[Attack|Attacks]]
|stat1_id                        = attack_minimum_added_chaos_damage
|stat1_id                        = attack_minimum_added_chaos_damage
|stat1_min                      = 1
|stat1_min                      = 1
Line 14: Line 14:
|stat2_min                      = 3
|stat2_min                      = 3
|stat2_max                      = 3
|stat2_max                      = 3
|sell_price1_name                = Alchemy Shard
|sell_price1_amount              = 1
}}
}}

Revision as of 09:21, 2 September 2016

Mod IDAddedChaosDamageUniqueRing1
Name
Groups
Mod typeChaosDamage
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectAdds 1 to 3 Chaos Damage to Attacks
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1attack_minimum_added_chaos_damage11
2attack_maximum_added_chaos_damage33
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
1Alchemy Shard

AddedChaosDamageUniqueRing1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
BlackheartBlackheart
Iron Ring
Adds 1 to 4 Physical Damage to AttacksAdds (10-15) to (20-25) Chaos Damage to Attacks
Regenerate (10-15) Life per second
10% chance to Cause Monsters to Flee
Fear is highly infectious.
VoidheartVoidheart
Iron Ring
Requires Level 48Adds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage
Adds (10-15) to (20-25) Chaos Damage to Attacks
+(20-30) to maximum Life
Regenerate (10-15) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (30-50)% chance to cause Bleeding
Melee Attacks have (20-40)% chance to Poison on Hit
Nothing spreads fear faster than the unknown.