Template:Item/doc: Difference between revisions

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>OmegaK2
mNo edit summary
>OmegaK2
(→‎Base: added the new parameter and also the properties the params relate to)
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! Value
! Value
! Required
! Required
! Property
! Description
! Description
|-
|-
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| str
| str
| {{yes}}
| {{yes}}
| [[Property:Has item class|Has item class]]
| A valid [[item class]]
| A valid [[item class]]
|-
|-
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| str
| str
| {{yes}}
| {{yes}}
| [[Property:Has rarity|Has rarity]]
| [[rarity]] of the item, one of:
| [[rarity]] of the item, one of:
* Normal
* Normal
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| str
| str
| {{yes}}
| {{yes}}
| [[Property:Has name|Has name]]
| Name of the item
| Name of the item
|-
| name_list
| str
| {{no}}
| [[Property:Has names|Has names]]
[[Property:Has lowercase names|Has lowercase names]]
| List of aliases for this item; this should be used carefully and only for legacy versions of the item (i.e. Caustic Arrow vs Poison Arrow).
'''The current item name is always added to this list automatically'''
|-
|-
| size_x
| size_x
| int
| int
| {{no}}
| {{no}}
| [[Property:Has inventory width|Has inventory width]]
| x-size in inventory units, i.e. the width
| x-size in inventory units, i.e. the width
|-
|-
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| int
| int
| {{no}}
| {{no}}
| y-size in inventory units, i.e. the width
| [[Property:Has inventory height|Has inventory height]]
| y-size in inventory units, i.e. the height
|-
|-
| drop_enabled
| drop_enabled
| bool
| bool
| {{no}}
| {{no}}
| [[Property:Is drop enabled|Is drop enabled]]
| Whether the item is drop enabled; this defaults to true.
| Whether the item is drop enabled; this defaults to true.
Specify false for legacy items that do not drop anymore.
Specify false for legacy items that do not drop anymore.
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| int
| int
| {{no}}
| {{no}}
| [[Property:Has drop level|Has drop level]]
| At which level the item starts dropping at (may differ from required_level)
| At which level the item starts dropping at (may differ from required_level)
|-
|-
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| int
| int
| {{no}}
| {{no}}
| [[Property:Has level requirement|Has level requirement]]
| Which level is required to use the item (may differ from drop_level)
| Which level is required to use the item (may differ from drop_level)
|-
|-
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| int
| int
| {{no}}
| {{no}}
| [[Property:Has base dexterity requirement|Has base dexterity requirement]]
| The [[dexterity]] requirement of the item if any
| The [[dexterity]] requirement of the item if any
|-
|-
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| int
| int
| {{no}}
| {{no}}
| [[Property:Has base intelligence requirement|Has base intelligence requirement]]
| The [[intelligence]] requirement of the item if any
| The [[intelligence]] requirement of the item if any
|-
|-
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| int
| int
| {{no}}
| {{no}}
| [[Property:Has base strength requirement|Has base strength requirement]]
| The [[strength]] requirement of the item if any
| The [[strength]] requirement of the item if any
|-
|-
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| str
| str
| {{no}}
| {{no}}
| [[Property:Has flavour text|Has flavour text]]
| Flavour text if any (i.e. for unique items, vaal fragments, divination cards, etc)
| Flavour text if any (i.e. for unique items, vaal fragments, divination cards, etc)
|-
|-
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| str
| str
| {{no}}
| {{no}}
| [[Property:Has help text|Has help text]]
| Help text if any
| Help text if any
For some item classes such as gems a default string is inserted if this value is missing.
For some item classes such as gems a default string is inserted if this value is missing.
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| list[str]
| list[str]
| {{no}}
| {{no}}
| [[Property:Has tags|Has tags]]
| List of internal tags
| List of internal tags
|-
|-
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| str
| str
| {{no}}
| {{no}}
| Internal metadata id of the item  
| [[Property:Has metadata id|Has metadata id]]
| Internal metadata id of the item
|}
|}



Revision as of 06:49, 26 May 2016

This subpage provides documentation for Template:Item.

Lua logo

This template uses the following modules:

This template is under development should only be used for skill gems at this point. Please refer to Module:Item for the time being

Semantic Mediawiki version of the item template.

Overview

This template should be used for all items on the wiki and it will take of setting semantic properties, creating an infobox as well as setting categories.

It is meant for usage on permanent pages, do not use it on user pages.

Currently the template is safe to use for the following item classes:

  • Active Skill Gems
  • Support Skill Gems

Parameters

Base

Parameter Value Required Property Description
class str
Has item class A valid item class
rarity str
Has rarity rarity of the item, one of:
  • Normal
  • Magic
  • Rare
  • Unique
name str
Has name Name of the item
name_list str
Has names

Has lowercase names

List of aliases for this item; this should be used carefully and only for legacy versions of the item (i.e. Caustic Arrow vs Poison Arrow).

The current item name is always added to this list automatically

size_x int
Has inventory width x-size in inventory units, i.e. the width
size_y int
Has inventory height y-size in inventory units, i.e. the height
drop_enabled bool
Is drop enabled Whether the item is drop enabled; this defaults to true.

Specify false for legacy items that do not drop anymore.

drop_level int
Has drop level At which level the item starts dropping at (may differ from required_level)
required_level int
Has level requirement Which level is required to use the item (may differ from drop_level)
required_dexterity int
Has base dexterity requirement The dexterity requirement of the item if any
required_intelligence int
Has base intelligence requirement The intelligence requirement of the item if any
required_strength int
Has base strength requirement The strength requirement of the item if any
flavour_text str
Has flavour text Flavour text if any (i.e. for unique items, vaal fragments, divination cards, etc)
help_text str
Has help text Help text if any

For some item classes such as gems a default string is inserted if this value is missing.

tags list[str]
Has tags List of internal tags
metadata_id str
Has metadata id Internal metadata id of the item

Class groups

Parameters that apply to various groups of item classes.

Flasks

Eligible item classes:

Life Flasks, Mana Flasks, Hybrid Flasks, Utility Flasks, Critical Utility Flasks

Parameter Value Required Description
flask_duration int
How long the flask lasts
charges_max int
Maximum number of charges the flask holds
charges_per_use int
Charges consumed when the flask is used

Weapons

Eligible item classes:

'Claws', 'Daggers', 'Wands', 'One Hand Swords', 'Thrusting One Hand Swords', 'One Hand Axes', 'One Hand Maces', 'Bows', 'Staves', 'Two Hand Swords', 'Two Hand Axes', 'Two Hand Maces', 'Sceptres'

Parameter Value Required Description
critical_strike_chance int
Base critical strike chance of the weapon
attack_speed int
Base attack speed of the weapon
damage_min int
Minimum base physical damage of the weapon
damage_max int
Maximum base physical damage of the weapon
range int
Range in game units of the weapon

Armour

Eligible item classes:

'Gloves', 'Boots', 'Body Armours', 'Helmets', 'Shields'

Parameter Value Required Description
armour int
Armour of the armour
energy_shield int
Energy Shield of the armour
evasion int
Evasion Rating of the armour

Gems

Eligible item classes:

'Active Skill Gems', 'Support Skill Gems'

They also inherit all parameters from the Skill template.

Parameter Value Required Description
gem_tags list[str]
List of gem tags.

The gem tags will be matched against a list of verified tags.

dexterity_percent int
Dexterity portion of the gem stat distribution.

For pure gems, this is usually 100 for the primary attribute and 0 for the other attribute. For hybrid gems, this is usually 60 for the primary attribute, 40 for the secondary attribute, and 0 for the remaining attribute.

strength_percent int
Strength portion of the gem stat distribution.
intelligence_percent int
Intelligence portion of the gem stat distribution.

Stackables

Eligible item classes:

'Currency', 'Stackable Currency', 'Hideout Doodads', 'Microtransactions', 'Divination Card'

Parameter Value Required Description
stack_size int
Maximum stack size of the item

Item class

Parameters specific to item classes

Class Parameter Value Required Description
Life Flasks

Hybrid Flasks

flask_life int
How much Life the flask recovers
Mana Flasks

Hybrid Flasks

flask_mana int
How much Mana the flask recovers
Shields block int
The base chance to block on shields

See also