Wings of Entropy: Difference between revisions

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Revision as of 23:42, 3 May 2015

Wings of Entropy
Sundering Axe
Two Handed Axe
Physical Damage: (121–248 to 147–304)
Elemental Damage: (55–100 to 65–120)
Chaos Damage: (55–100 to 65–120)
Critical Strike Chance: 5%
Attacks per Second: 1.20
Requires Level 60, 149 Str, 76 Dex
25% of Block Chance applied to Spells
8% additional Chance to Block while Dual Wielding
(80 to 120)% increased Physical Damage
Adds (55–100 to 65–120) Fire Damage in Main Hand
Adds (55–100 to 65–120) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.

Wings of Entropy is a unique Sundering AxeSundering AxeTwo Handed Axe
Physical Damage: 74-155
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 60, 149 Str, 76 Dex+20% to Damage over Time Multiplier for Bleeding
.

Wings of Entropy is a two-handed weapon that counts as dual wielding. It benefits from passive skills that affect two-handed weapons as well as dual wielding. However, it cannot be used to perform skills that require a two-handed weapon, such as Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page)
. Wings of Entropy also opens new possibilities for skill and support choices because it provides the potential for dual wielding with a six-linked weapon—an option that is not normally available since one-handed weapons can have at most three sockets.

Supporter attribution

Wings of Entropy was created by supporter Kohrock.

Gallery

Legacy variants

Wings of Entropy has a legacy version.

Version Discontinued Modifiers
1.3.0 25% of Block Chance applied to Spells
10% additional Chance to Block while Dual Wielding
(80 to 120)% increased Physical Damage
Adds (55–100 to 65–120) Fire Damage in Main Hand
Adds (55–100 to 65–120) Chaos Damage in Off Hand
Counts as Dual Wielding

Version history

Version Changes
1.3.0
  • Chance to block has been reduced from 10% to 8%.
1.0.2
  • Introduced to the game.