The Siren's Cadence: Difference between revisions

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Revision as of 19:04, 2 August 2012

The Siren's Last Cadence

This Quest is recieved to you by talking to Nessa in Shore Encampment after entering the Cavern of Woe. If you go visit Nessa now she will give you the reward of a Support Gem or alternatively upon entering Merveil's Lair and requires you to kill Merveil the Siren (entrance from The Ship Graveyard -> The Coves -> Cavern of Wrath -> Cavern of Anger -> Merveil's Lair.

Quest Reward

Normal

Witch Shadow Ranger Duelist Marauder Templar
Added Cold Damage Added Fire Damage
Faster Projectiles Life Gain on Hit
Increased Critical Damage Additional Accuracy

Cruel

Witch Shadow Ranger Duelist Marauder Templar
Chance to Flee Chance to Flee Totem Melee Damage on Full Life
Minion Damage Pierce Weapon Elemental Damage Weapon Elemental Damage
Chance to Ignite Added Cold Damage Melee Damage on Full Life Item Quantity
Added Lightning Damage Faster Projectiles Added Fire Damage Blood Magic
Increased Critical Damage Point Blank Blood Magic Iron Will
Item Rarity Iron Grip Life Leech Melee Physical Damage
Minion Speed Faster Attacks Melee Physical Damage Increased Area of Effect
Iron Will Mana Leech Reduced Mana Cost Reduced Mana Cost

Ruthless

Witch Shadow Ranger Duelist Marauder Templar
Chance to Flee Pierce Weapon Elemental Damage Totem
Lesser Multiple Projectiles Added Cold Damage Additional Accuracy Reduced Mana Cost
Trap Increased Critical Damage Increased Duration Added Lightning Damage
Blind Blind Totem Weapon Elemental Damage
Culling Strike Culling Strike Blood Magic Iron Will
Faster Attacks Iron Grip Life Leech Item Quantity
Faster Casting Faster Attacks Melee Physical Damage Melee Physical Damage
Mana Leech Mana Leech Reduced Mana Cost Increased Area of Effect

Merciless

Witch Shadow Ranger Duelist Marauder Templar
Chance to Flee Totem Melee Damage on Full Life
Pierce Weapon Elemental Damage Weapon Elemental Damage
Added Cold Damage Melee Damage on Full Life Item Quantity
Faster Projectiles Added Fire Damage Blood Magic
Point Blank Blood Magic Iron Will
Iron Grip Life Leech Melee Physical Damage
Faster Attacks Melee Physical Damage Increased Area of Effect
Mana Leech Reduced Mana Cost Reduced Mana Cost