Arrow Dancing: Difference between revisions
>Lord joshi m (small correction of monster type) |
>Lord joshi m (small correction of monster type) |
Revision as of 10:36, 21 September 2014
Ondar's Guile is a keystone passive skill that doubles evasion chance against projectile attacks.
Specifics
It is important to note that Ondar's Guile affects evasion chance, not evasion rating. As an example, if chance to evade were 45%, against projectiles it would be doubled to 90%.
Even with zero evasion rating, the minimum chance to evade is 5%. Taking Ondar's Guile along with the Iron Reflexes keystone results in a 10% chance to evade projectile attacks. The overriding exception is the Unwavering Stance keystone, which will set chance to evade to 0% regardless.
Projectile attacks include almost all arrows/spines, stones/books, etc. that are physically thrown/launched. The chaos spit of Bramble Cobras count, but not the breath attack of Void Bearers which is a spell. Notably, it will work on AoE attacks from a Birdman and on Tentacle Miscreation's bolts.
Ondar's Guile will not work on spell projectiles as spells do not have evade check. Brutus will still hook you in because it's probably[guesswork?] been implemented as a spell, but Piety's GGMP arrows will sail right by.
Location
Ondar's Guile is located at southeast corner of the tree. It is a standalone keystone.
Class | Distance from start |
---|---|
Ranger | 9 |
Duelist | 12 |
Shadow | 13 |
Scion | 15 |
Witch | 21 |
Marauder | 21 |
Templar | 24 |
Version history
Version | Changes |
---|---|
0.11.2 |
|
0.11.0 |
|