Iron Reflexes: Difference between revisions
Jump to navigation
Jump to search
>Vinifera7 (Evasion rating is not the same as chance to evade or chance to dodge. Reworded for clarity.) |
(Evasion rating is not the same as chance to evade or chance to dodge. Reworded for clarity.) |
Revision as of 22:37, 3 February 2013
The Iron Reflexes keystone passive skill gives the following effects:
- Converts all Evasion Rating to Armour
This adds the player's evasion rating (after bonuses) to armour. Because it is a conversion effect, armour bonuses are applied to both evasion and armour as described in the following formula [1]:
Armour = Evasion * (1 + Dexterity Bonus + Evasion Bonuses + Armour Bonuses) + Armour * (1 + Armour Bonuses)
Even with zero evasion rating, the minimum chance to evade is 5%. Taking the Arrow Dodging keystone along with Iron Reflexes gives the player a 10% chance to evade projectile attacks. The overriding exception to this is the Unwavering Stance keystone, which has the side effect of setting chance to evade to 0%.