Crystal Wand: Difference between revisions

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>BotK2
(Switching to base item template)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Base item
{{Base item
|rarity                             = Normal
|rarity                                 = Normal
|name                               = Crystal Wand
|name                                   = Crystal Wand
|class                               = Wands
|class                                   = Wands
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 3
|size_y                                 = 3
|drop_level                         = 45
|drop_level                             = 45
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities                           = Normal, Magic, Rare, Unique
|tags                               = wand, ranged, one_hand_weapon, onehand, weapon, default
|tags                                   = wand, ranged, one_hand_weapon, onehand, weapon, default
|metadata_id                         = Metadata/Items/Weapons/OneHandWeapons/Wands/Wand9
|metadata_id                             = Metadata/Items/Weapons/OneHandWeapons/Wands/Wand9
|implicit1                           = SpellDamageOnWeaponImplicitWand13
|implicit1                               = SpellDamageOnWeaponImplicitWand13
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_name             = Orb of Transmutation
|purchase_cost_normal1_amount       = 1
|purchase_cost_normal1_amount           = 1
|purchase_cost_magic1_name           = Orb of Alteration
|purchase_cost_magic1_name               = Orb of Alteration
|purchase_cost_magic1_amount         = 2
|purchase_cost_magic1_amount             = 2
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_name               = Chaos Orb
|purchase_cost_rare1_amount         = 1
|purchase_cost_rare1_amount             = 1
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_name             = Chaos Orb
|purchase_cost_unique1_amount       = 5
|purchase_cost_unique1_amount           = 5
|required_level                     = 45
|required_level                         = 45
|required_intelligence               = 146
|required_intelligence                   = 146
|critical_strike_chance             = 7
|critical_strike_chance                 = 7
|attack_speed                       = 1.3
|attack_speed                           = 1.3
|physical_damage_min                 = 23
|physical_damage_min                     = 23
|physical_damage_max                 = 43
|physical_damage_max                     = 43
|range                              = 120
|weapon_range                            = 120
}}
}}



Revision as of 01:34, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Crystal Wand is a wand base type.

Unique versions

ItemRequired level
Corona SolarisCorona Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Requires Level 63, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and AttacksTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
63

Legacy variants

Crystal Wand has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.3.0

(14 to 18)% increased Spell Damage

Version history

Version Changes
2.6.0
  • Damage increased to 23-43 (up from 19-35).
  • Critical strike chance reduced to 7% (down from 8%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value.
2.0.0
  • Damage adjusted.