The Pantheon: Difference between revisions

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m (→‎Major gods: Updated Waterways to Reef for Nassar and High Gardens to Park for Suncaller Asha)
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| rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds}}
| rowspan=4 | '''Soul of [[the Brine King]]''' || rowspan=4 | {{c|mod|You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds}}
|-
|-
| Capture [[The Forgotten Soldier]] in {{il|page=Conservatory_Map_(War_for_the_Atlas)}}<br />{{c|mod|30% increased Stun and Block Recovery}}
| Capture [[The Forgotten Soldier]] in {{il|page=Conservatory Map (War for the Atlas)}}<br />{{c|mod|30% increased Stun and Block Recovery}}
|-
|-
| Capture [[Puruna, The Challenger]] in {{il|page=Atoll Map}}<br />{{c|mod|You cannot be Frozen if you've been Frozen Recently}}
| Capture [[Puruna, The Challenger]] in {{il|page=Atoll Map (War for the Atlas)}}<br />{{c|mod|You cannot be Frozen if you've been Frozen Recently}}
|-
|-
| Capture [[Nassar, Lion of the Seas]] in {{il|page=Reef_Map_(War_for_the_Atlas)}}<br />{{c|mod|50% reduced Effect of Chill on You}}
| Capture [[Nassar, Lion of the Seas]] in {{il|page=Reef Map (War for the Atlas)}}<br />{{c|mod|50% reduced Effect of Chill on You}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% additional Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}}
| rowspan=4 | '''Soul of [[Lunaris]]''' || rowspan=4 | {{c|mod|1% additional Physical Damage Reduction for each nearby Enemy, up to 8%}}<br />{{c|mod|1% increased Movement Speed for each nearby Enemy, up to 8%}}
|-
|-
| Capture [[Thraxia]] in {{il|page=Spider_Lair_Map_(War_for_the_Atlas)}} <br />{{c|mod|10% chance to avoid Projectile Damage}}
| Capture [[Thraxia]] in {{il|page=Spider Lair Map (War for the Atlas)}} <br />{{c|mod|10% chance to avoid Projectile Damage}}
|-
|-
| Capture [[Sebbert, Crescent's Point]] in {{il|page=Moon Temple Map (War for the Atlas)}}<br />{{c|mod|5% chance to Dodge Attacks and Spells if you've been Hit Recently}}
| Capture [[Sebbert, Crescent's Point]] in {{il|page=Moon Temple Map (War for the Atlas)}}<br />{{c|mod|5% chance to Dodge Attacks and Spells if you've been Hit Recently}}
|-
|-
| Capture [[Lycius, Midnight's Howl]] in {{il|page=Lair Map}}<br />{{c|mod|Avoid Projectiles that have Chained}}
| Capture [[Lycius, Midnight's Howl]] in {{il|page=Lair Map (War for the Atlas)}}<br />{{c|mod|Avoid Projectiles that have Chained}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one nearby Enemy}}<br />{{c|mod|20% chance to take 50% less Area Damage from Hits}}
| rowspan=4 | '''Soul of [[Solaris]]''' || rowspan=4 | {{c|mod|6% Physical Damage Reduction if there is only one nearby Enemy}}<br />{{c|mod|20% chance to take 50% less Area Damage from Hits}}
|-
|-
| Capture [[Shadow of the Vaal]] in {{il|page=Maze_Map_(Atlas_of_Worlds)}}<br />{{c|mod|8% reduced Elemental Damage taken if you haven't been Hit Recently}}
| Capture [[Shadow of the Vaal]] in {{il|page=Maze Map (War for the Atlas)}}<br />{{c|mod|8% reduced Elemental Damage taken if you haven't been Hit Recently}}
|-
|-
| Capture [[Jorus, Sky's Edge]] in {{il|page=Temple_Map_(War_for_the_Atlas)}}<br />{{c|mod|Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently}}
| Capture [[Jorus, Sky's Edge]] in {{il|page=Temple Map (War for the Atlas)}}<br />{{c|mod|Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently}}
|-
|-
| Capture [[Suncaller Asha]] in {{il|page=Park_Map_(War_for_the_Atlas)}}<br />{{c|mod|50% chance to avoid Ailments from Critical Strikes}}
| Capture [[Suncaller Asha]] in {{il|page=Park Map (War for the Atlas)}}<br />{{c|mod|50% chance to avoid Ailments from Critical Strikes}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|10% chance to Avoid Lightning Damage when Hit}}
| rowspan=4 | '''Soul of [[Arakaali]]''' || rowspan=4 | {{c|mod|5% reduced Damage taken from Damage Over Time}}<br />{{c|mod|10% chance to Avoid Lightning Damage when Hit}}
|-
|-
| Capture [[Arachnoxia]] in {{il|page=Toxic_Sewer_Map_(War_for_the_Atlas)}}<br />{{c|mod|50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently}}
| Capture [[Arachnoxia]] in {{il|page=Toxic Sewer Map (War for the Atlas)}}<br />{{c|mod|50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently}}
|-
|-
| Capture [[Shock and Horror]] in {{il|page=Torture Chamber Map}}<br />{{c|mod|30% reduced Effect of Shock on you<br/>
| Capture [[Shock and Horror]] in {{il|page=Torture Chamber Map (War for the Atlas)}}<br />{{c|mod|30% reduced Effect of Shock on you<br/>
30% reduced Shock Duration on You}}
30% reduced Shock Duration on You}}
|-
|-
| Capture [[Armala,The Widow]] in {{il|page=Sunken_City_Map_(War_for_the_Atlas)}} <br />{{c|mod|+25% Chaos Resistance against Damage Over Time}}
| Capture [[Armala,The Widow]] in {{il|page=Sunken City Map (War for the Atlas)}} <br />{{c|mod|+25% Chaos Resistance against Damage Over Time}}
|-
|-
|}
|}
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| rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}
| rowspan=2 | '''Soul of [[Garukhan]]''' || rowspan=2 | {{c|mod|+5% chance to Evade Attacks if you've taken a Savage Hit recently}}
|-
|-
| Capture [[Stalker of the Endless Dunes]] in {{il|page=Dig_Map_(War_for_the_Atlas)}}<br>{{c|mod|6% increased Movement Speed if you haven't been Hit Recently}}
| Capture [[Stalker of the Endless Dunes]] in {{il|page=Dig Map (War for the Atlas)}}<br>{{c|mod|6% increased Movement Speed if you haven't been Hit Recently}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=2 | '''Soul of [[Yugul, Reflection of Terror|Yugul]]''' || rowspan=2 | {{c|mod|25% reduced Reflected Damage taken}}<br />{{c|mod|25% chance to Reflect Enemy Chills and Freezes}}
| rowspan=2 | '''Soul of [[Yugul, Reflection of Terror|Yugul]]''' || rowspan=2 | {{c|mod|25% reduced Reflected Damage taken}}<br />{{c|mod|25% chance to Reflect Enemy Chills and Freezes}}
|-
|-
| Capture [[Varnesh, Shimmering Abberation]]  in {{il|page=Terrace_Map_(War_for_the_Atlas)}}<br />{{c|mod|5% reduced Cold Damage taken if you've been Hit Recently}}
| Capture [[Varnesh, Shimmering Abberation]]  in {{il|page=Terrace Map (War for the Atlas)}}<br />{{c|mod|5% reduced Cold Damage taken if you've been Hit Recently}}
|-
|-
! colspan=3 |  
! colspan=3 |  
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| rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}}<br />{{c|mod|Unaffected by Burning Ground}}
| rowspan=2 | '''Soul of [[Abberath]]''' || rowspan=2 | {{c|mod|5% reduced Fire Damage taken while moving}}<br />{{c|mod|Unaffected by Burning Ground}}
|-
|-
| Capture [[Mephod, the Earth Scorcher]] in {{il|page=Summit_Map_(War_for_the_Atlas)}}<br />{{c|mod|10% increased Movement Speed while on Burning Ground}}<br />{{c|mod|50% reduced Ignite Duration on You}}
| Capture [[Mephod, the Earth Scorcher]] in {{il|page=Summit Map (War for the Atlas)}}<br />{{c|mod|10% increased Movement Speed while on Burning Ground}}<br />{{c|mod|50% reduced Ignite Duration on You}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=2 | '''Soul of [[Tukohama, Karui God of War|Tukohama]]''' || rowspan=2 | {{c|mod|While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8%}}
| rowspan=2 | '''Soul of [[Tukohama, Karui God of War|Tukohama]]''' || rowspan=2 | {{c|mod|While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8%}}
|-
|-
| Capture [[Tahsin, Warmaker]] in {{il|page=Siege_Map_(War_for_the_Atlas)}}<br />{{c|mod|While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%}}
| Capture [[Tahsin, Warmaker]] in {{il|page=Siege Map (War for the Atlas)}}<br />{{c|mod|While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}}
| rowspan=2 | '''Soul of [[Gruthkul]]''' || rowspan=2 | {{c|mod|1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%}}
|-
|-
| Capture [[Erebix, Light's Bane]] in {{il|page=Cemetery_Map_(War_for_the_Atlas)}}<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed}}
| Capture [[Erebix, Light's Bane]] in {{il|page=Cemetery Map (War for the Atlas)}}<br />{{c|mod|Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|25% chance to avoid Bleeding}}<br />{{c|mod|25% reduced Physical Damage over Time Damage taken while moving}}
| rowspan=2 | '''Soul of [[Ralakesh]]''' || rowspan=2 | {{c|mod|25% chance to avoid Bleeding}}<br />{{c|mod|25% reduced Physical Damage over Time Damage taken while moving}}
|-
|-
| Capture [[Drek, Apex Hunter]] in {{il|page=Fields_Map_(War_for_the_Atlas)}}<br />{{c|mod|Cannot be Blinded}}<br/>{{c|mod|You cannot be Maimed}}
| Capture [[Drek, Apex Hunter]] in {{il|page=Fields Map (War for the Atlas)}}<br />{{c|mod|Cannot be Blinded}}<br/>{{c|mod|You cannot be Maimed}}
|-
|-
! colspan=3 |
! colspan=3 |
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| rowspan=2 | '''Soul of [[Ryslatha, the Puppet Mistress|Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}}
| rowspan=2 | '''Soul of [[Ryslatha, the Puppet Mistress|Ryslatha]]''' || rowspan=2 | {{c|mod|Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently}}
|-
|-
| Capture [[Gorulis, Will-Thief]] in {{il|page=Infested_Valley_Map_(War_for_the_Atlas)}}<br />{{c|mod|60% increased Life Recovery from Flasks used when on Low Life}}
| Capture [[Gorulis, Will-Thief]] in {{il|page=Infested Valley Map (War for the Atlas)}}<br />{{c|mod|60% increased Life Recovery from Flasks used when on Low Life}}
|-
|-
! colspan=3 |
! colspan=3 |

Revision as of 19:29, 6 January 2018

The (uncompleted) Pantheon ingame screen.

The Pantheon is a system of divine powers that players can activate for themselves. These powers grant defensive bonuses and become available when players defeat certain gods in Acts 6 through 10.

There are twelve gods that each grant a power; four major gods and eight minor gods. A player can only have one major and one minor power activated at a time. The bonuses can be freely swapped with no extra cost, as long as the player is in a town or hideout.

Upgrading a god's power requires consuming a Divine Vessel and any map, with a boss that can upgrade a pantheon power, in the Map Device. Strengthening the Map Boss, killing it allows the retrieval of its Captured Soul from the Map Device. These are used when speaking to Sin to unlock the secondary powers.

The Pantheon was released with the Fall of Oriath expansion on Friday, August 4th 2017.

List of powers

Major gods

Name Effects Upgrades
Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
Capture The Forgotten Soldier in Conservatory MapConservatory MapMap Level: 72
Map Tier: 5
Guild Character: 6
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

30% increased Stun and Block Recovery
Capture Puruna, The Challenger in Atoll MapAtoll MapMap Level: 73
Map Tier: 6
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

You cannot be Frozen if you've been Frozen Recently
Capture Nassar, Lion of the Seas in Reef MapReef MapMap Level: 82
Map Tier: 15
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

50% reduced Effect of Chill on You
Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%
1% increased Movement Speed for each nearby Enemy, up to 8%
Capture Thraxia in Spider Lair MapSpider Lair MapMap Level: 72
Map Tier: 5
Guild Character: M
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

10% chance to avoid Projectile Damage
Capture Sebbert, Crescent's Point in Moon Temple MapMoon Temple MapMap Level: 76
Map Tier: 9
Guild Character: =
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

5% chance to Dodge Attacks and Spells if you've been Hit Recently
Capture Lycius, Midnight's Howl in Lair MapLair MapMap Level: 78
Map Tier: 11
Guild Character: ,
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Avoid Projectiles that have Chained
Soul of Solaris 6% Physical Damage Reduction if there is only one nearby Enemy
20% chance to take 50% less Area Damage from Hits
Capture Shadow of the Vaal in Maze MapMaze MapMap Level: 72
Map Tier: 5
Guild Character: l
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

8% reduced Elemental Damage taken if you haven't been Hit Recently
Capture Jorus, Sky's Edge in Temple MapTemple MapMap Level: 76
Map Tier: 9
Guild Character: -
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently
Capture Suncaller Asha in Park MapPark MapMap Level: 80
Map Tier: 13
Guild Character: ÷
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

50% chance to avoid Ailments from Critical Strikes
Soul of Arakaali 5% reduced Damage taken from Damage Over Time
10% chance to Avoid Lightning Damage when Hit
Capture Arachnoxia in Toxic Sewer MapToxic Sewer MapMap Level: 72
Map Tier: 5
Guild Character: Ï
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

50% increased Recovery of Life and Energy Shield if you've stopped taking Damage Over Time Recently
Capture Shock and Horror in Primordial Blocks MapPrimordial Blocks MapMap Level: 79
Map Tier: 12
Guild Character: â
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

30% reduced Effect of Shock on you

30% reduced Shock Duration on You

Capture Armala,The Widow in Sunken City MapSunken City MapMap Level: 82
Map Tier: 15
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

+25% Chaos Resistance against Damage Over Time

Minor gods

Name Effect(s) Upgrade
Soul of Garukhan +5% chance to Evade Attacks if you've taken a Savage Hit recently
Capture Stalker of the Endless Dunes in Dig MapDig MapMap Level: 81
Map Tier: 14
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

6% increased Movement Speed if you haven't been Hit Recently
Soul of Yugul 25% reduced Reflected Damage taken
25% chance to Reflect Enemy Chills and Freezes
Capture Varnesh, Shimmering Abberation in Terrace MapTerrace MapMap Level: 80
Map Tier: 13
Guild Character: ð
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

5% reduced Cold Damage taken if you've been Hit Recently
Soul of Abberath 5% reduced Fire Damage taken while moving
Unaffected by Burning Ground
Capture Mephod, the Earth Scorcher in Summit MapSummit MapMap Level: 79
Map Tier: 12
Guild Character: ù
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

10% increased Movement Speed while on Burning Ground
50% reduced Ignite Duration on You
Soul of Tukohama While stationary, gain 2% additional Physical Damage Reduction each second, up to a maximum of 8%
Capture Tahsin, Warmaker in Siege MapSiege MapMap Level: 77
Map Tier: 10
Guild Character: u
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

While stationary, gain 0.5% of Life Regenerated per second each second, up to a maximum of 2%
Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
Capture Erebix, Light's Bane in Cemetery MapCemetery MapMap Level: 73
Map Tier: 6
Guild Character: L
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed
Soul of Ralakesh 25% chance to avoid Bleeding
25% reduced Physical Damage over Time Damage taken while moving
Capture Drek, Apex Hunter in Fields MapFields MapMap Level: 73
Map Tier: 6
Guild Character: Ñ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Cannot be Blinded
You cannot be Maimed
Soul of Ryslatha Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently
Capture Gorulis, Will-Thief in Infested Valley MapInfested Valley MapMap Level: 75
Map Tier: 8
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

60% increased Life Recovery from Flasks used when on Low Life
Soul of Shakari 5% reduced chaos damage taken
25% reduced chaos damage over time taken while in a caustic cloud
Capture Terror of the Infinite Drifts in Desert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

immune to poison

Gallery

Trivia

  • Shakari was originally planned to be added in the Fall of Oriath expansion alongside all the other gods, but was not implemented until the War for the Atlas expansion.

Version history

Version Changes
3.1.0
  • The map bosses you are required to defeat to upgrade your Pantheon have, for the most part, changed.
  • Shakari has been added to the Pantheon.
3.0.0
  • Introduced to the game.