Tailwind: Difference between revisions
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'''Tailwind''' is a | '''Tailwind''' is a [[buff]] that grants the character 10% increased [[action speed]] for 4 seconds. | ||
==Mechanics== | ==Mechanics== | ||
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==Sources of Tailwind== | ==Sources of Tailwind== | ||
* The [[Deadeye]] ascendancy skill, [[Gathering Winds]] | * The [[Deadeye]] ascendancy skill, [[Gathering Winds]] | ||
* Hunter [[influenced item]] with the {{c|mod|You have Tailwind if you have dealt a Critical Strike Recently}} mod | |||
* | |||
==Passive skills== | ==Passive skills== |
Revision as of 21:37, 5 January 2020
Tailwind is a buff that grants the character 10% increased action speed for 4 seconds.
Mechanics
The effects of Tailwind are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others..
Sources of Tailwind
- The Deadeye ascendancy skill, Gathering Winds
- Hunter influenced item with the You have Tailwind if you have dealt a Critical Strike Recently mod
Passive skills
There are passive skills that grant bonuses to Tailwind:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Deadeye | Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile 25% increased Effect of your Marks You and nearby Allies have Tailwind [1] |
Deadeye | Gathering Winds | Gain 1 Gale Force when you use a Skill 15% increased Effect of Tailwind on you per Gale Force You and nearby Allies have Tailwind [1] |