Spinecruncher: Difference between revisions
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{{Passive skill box|Spinecruncher}} | {{Passive skill box|Spinecruncher}} | ||
'''Spinecruncher''' is a [[notable passive skill]]. | '''Spinecruncher''' is a [[notable passive skill]] that grants increased [[Physical damage|physical damage]] and [[stun]] duration against [[Full life|full life]] enemies with [[maces]] and [[sceptres]]. It also grants a chance for double stun duration. Enemies are also less resilient against your [[Physical damage|physical]] hits. | ||
==Version history== | ==Version history== |
Revision as of 22:59, 7 March 2020
Spinecruncher
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 30% increased Damage with Ailments
60% increased Stun Duration against Enemies that are on Full Life [1]
Mace or Sceptre Attacks deal 30% increased Damage with Ailments
60% increased Stun Duration against Enemies that are on Full Life [1]
Spinecruncher is a notable passive skill that grants increased physical damage and stun duration against full life enemies with maces and sceptres. It also grants a chance for double stun duration. Enemies are also less resilient against your physical hits.
Version history
Version | Changes |
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3.9.0 |
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3.7.0 |
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