Savage hit: Difference between revisions

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[[category:Game mechanics]]
[[Category:Keywords]]

Revision as of 14:34, 4 March 2016

A savage hit is a hit that removes at least 20% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]

Related passive skills

  • Berserkers can allocate the "Cloaked in Savagery" skill to receive bonuses when they have recently received a savage hit.
  • Ascendants can allocate the "Berseker" skill to receive bonuses when they have recently received a savage hit.

References

  1. Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.