Proximity Shield: Difference between revisions
Jump to navigation
Jump to search
>Ruba159753 (rus) |
>EnigmaniteZ m (→Monsters: added boss indicator to Termented Temptress line, so people don't have to check the page to see if she's able to be raised as a spectre.) |
||
Line 13: | Line 13: | ||
==Monsters== | ==Monsters== | ||
*[[Undying Evangelist]]s in [[The Upper Sceptre of God]] | *[[Undying Evangelist]]s in [[The Upper Sceptre of God]] | ||
*[[Tormented Temptress]] in [[Whakawairua Tuahu]] | *[[Tormented Temptress]] unique area boss in [[Whakawairua Tuahu]] | ||
*[[Thornrunner]] corrupted area boss in the [[Hidden Patch]] | *[[Thornrunner]] corrupted area boss in the [[Hidden Patch]] | ||
*[[Docere Incarnatis]], an [[Invasion boss]] | *[[Docere Incarnatis]], an [[Invasion boss]] |
Revision as of 20:59, 24 February 2020
Proximity Shield
Proximity Shield is a defensive monster ability, which prevents all damage originating from sources outside its radius.
Monsters inside a proximity shield take no damage from projectile or other ranged attacks unless they are fired from inside the shield. Minions, traps, totems and mines are a good way to get around proximity shields as they count as their own source of damage, allowing a player to damage the monsters without going inside the shield themselves. Proximity shield also does not protect against damage over time, even if the hit that applied it originated from outside the shield.
Players can gain the protection of Proximity Shield by raising a monster with this ability as a spectre.
Monsters
- Undying Evangelists in The Upper Sceptre of God
- Tormented Temptress unique area boss in Whakawairua Tuahu
- Thornrunner corrupted area boss in the Hidden Patch
- Docere Incarnatis, an Invasion boss
- Monsters with the Nemesis modifier Proximity Shield
Version History
Version | Changes |
---|---|
1.1.2 |
|
1.0.5 |
|
1.0.4 |
|
1.0.3 |
|
1.0.0 |
|