Lightbane Raiment: Difference between revisions

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<onlyinclude>{{#invoke:item|item
<onlyinclude></onlyinclude>{{Item
| Name                = Lightbane Raiment
|rarity                          = Unique
| Size                = 2x3
|name                            = Lightbane Raiment
| Rarity              = Unique
|class                            = Body Armours
| Type                = Armour
|base_item                        = Ornate Ringmail
| Subtype              = Body Armour
|flavour_text                    = . . . and the Light faded and hope waned<br>Zahndethus cast aside his faith<br>and embraced the darkness.
| BaseItem            = Ornate Ringmail
|explicit1                        = LocalIncreasedArmourAndEnergyShieldUniqueBodyStrInt4
| RequiredLevel        = 47
|explicit2                        = PhysicalDamageConvertToChaosBodyStrInt4
| RequiredStrength    = 69
|explicit3                        = AttackerTakesChaosDamageUniqueBodyStrInt4
| RequiredIntelligence = 69
|explicit4                        = LightRadiusUniqueBodyStrInt4
| Armour              = {{c|mod|(407 to 444)}}
|explicit5                        = DesecratedGroundOnBlockUniqueBodyStrInt4
| EnergyShield        = {{c|mod|(119 to 130)}}
|release_version                  = 0.10.8
| RandomMods          = (120 to 140)% increased Armour and Energy Shield <br> 30% of Physical Damage Converted to Chaos Damage <br> Reflects 30 Chaos Damage to Melee Attackers <br> 25% reduced Light Radius <br> 100% chance on Block to create Desecrated Ground
}}
| FlavourText          = ... And the Light faded and hope waned <br> Zahndethus cast aside his faith <br> and embraced the darkness.
}}</onlyinclude>


'''Lightbane Raiment''' is a [[unique]] {{il|Ornate Ringmail}}.
'''Lightbane Raiment''' is a [[unique]] {{il|Ornate Ringmail}}.

Revision as of 11:33, 7 September 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Lightbane Raiment is a unique Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int
.

Vendor: 4Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 12Alteration ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Mechanics

Lightbane Raiment creates a patch of desecrated ground beneath the character when blocking. It has a radius of 16 and deals 75 chaos damage per second for 8 seconds.[a]

Divination cards

  • A set of 4 The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. can be exchanged for a random unique body armour.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.

Supporter attribution

Lightbane Raiment is one of two unique items created by supporter Zahndethus. Its counterpart is Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Energy Shield: (177-225)
Movement Speed: -3%
Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
.[citation needed]

Legacy variants

Lightbane Raiment has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.0.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance on Block to create Desecrated Ground

1.3.0

(120 to 140)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
50% chance on Block to create Desecrated Ground

1.0.0

(80 to 100)% increased Armour and Energy Shield
10% of Physical Damage Converted to Chaos Damage
Reflects (10-20) Chaos Damage to Melee Attackers
25% reduced Light Radius
25% chance on Block to create Desecrated Ground

Gallery

Version history

Version Changes
2.0.0
  • Physical to Chaos conversion Mod increased to 30%.
1.3.0
  • Chance to create Desecrated Ground on block has been increased from 50% to 100%.
1.0.0
  • increased Armour and Energy Shield, Chaos Damage reflected to melee attackers and the Chance to Create Desecrated Ground have all been increased.
0.11.2
  • Added 3D Art for the Lightbane Raiment.
0.10.8
  • Introduced to the game.

Notes

  1. These values were extracted from the game files and are valid as of version 1.1.2b.