Iron Reflexes: Difference between revisions

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(Evasion rating is not the same as chance to evade or chance to dodge. Reworded for clarity.)
>AnnanFay
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This adds the player's evasion rating (after bonuses) to armour. Because it is a conversion effect, armour bonuses are applied to both evasion and armour as described in the following formula [http://www.pathofexile.com/forum/view-thread/54064/page/2]:
This adds the player's evasion rating (after bonuses) to armour. Because it is a conversion effect, armour bonuses are applied to both evasion and armour as described in the following formula [http://www.pathofexile.com/forum/view-thread/54064/page/2]:
  Armour = Evasion * (1 + Dexterity Bonus + Evasion Bonuses + Armour Bonuses) + Armour * (1 + Armour Bonuses)
  Armour = Evasion * (1 + DexterityBonus + EvasionBonus + ArmourBonus)
        + Armour * (1 + ArmourBonus)


Even with zero evasion rating, the minimum chance to evade is 5%. Taking the [[Arrow Dodging]] keystone along with Iron Reflexes gives the player a 10% chance to evade [[projectile]] [[attack]]s. The overriding exception to this is the [[Unwavering Stance]] keystone, which has the side effect of setting chance to evade to 0%.
Even with zero evasion rating, the minimum chance to evade is 5%. Taking the [[Arrow Dodging]] keystone along with Iron Reflexes gives the player a 10% chance to evade [[projectile]] [[attack]]s. The overriding exception to this is the [[Unwavering Stance]] keystone, which has the side effect of setting chance to evade to 0%.


[[Category:Keystones]]
[[Category:Keystones]]

Revision as of 08:55, 4 February 2013

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The Iron Reflexes keystone passive skill gives the following effects:

This adds the player's evasion rating (after bonuses) to armour. Because it is a conversion effect, armour bonuses are applied to both evasion and armour as described in the following formula [1]:

Armour = Evasion * (1 + DexterityBonus + EvasionBonus + ArmourBonus)
       + Armour  * (1 + ArmourBonus)

Even with zero evasion rating, the minimum chance to evade is 5%. Taking the Arrow Dodging keystone along with Iron Reflexes gives the player a 10% chance to evade projectile attacks. The overriding exception to this is the Unwavering Stance keystone, which has the side effect of setting chance to evade to 0%.