Hyrri's Ire: Difference between revisions
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>Trympyrym (version history & legacy variants) |
>KLIKS (Added relic version) |
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==Modifiers== | ==Modifiers== | ||
Hyrri's Ire grants {{c|mod|chance to Dodge Attacks}} and {{c|mod|chance to Dodge Spell Damage}}, which are additive with the effects of the [[Acrobatics]] and [[Phase Acrobatics]] keystones, respectively. | |||
==Divination cards== | ==Divination cards== | ||
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{{legacy variant table row|2.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13–24 Cold Damage}} <br> (140 to 220)% increased Evasion Rating <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}} | {{legacy variant table row|2.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13–24 Cold Damage}} <br> (140 to 220)% increased Evasion Rating <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}} | ||
{{legacy variant table row|1.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13–24 Cold Damage}} <br> {{c|mod|(80 to 120)% increased Evasion Rating}} <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}} | {{legacy variant table row|1.0.0| {{c|mod|+(20 to 30) to Dexterity}} <br> {{c|mod|Adds 13–24 Cold Damage}} <br> {{c|mod|(80 to 120)% increased Evasion Rating}} <br> 25% increased Chill Duration on Enemies <br> {{c|not|10% chance to Dodge Attacks}} <br> {{c|not|10% chance to Dodge Spell Damage}} <br> {{c|mod|Acrobatics}}}} | ||
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==Alternate artwork== | |||
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| [[File:Hyrri's Ire Relic inventory icon.png|78px]] || [[Relic]] version from the [[Legacy league]]s. | |||
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Revision as of 14:11, 27 June 2017
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Hyrri's Ire is a unique Zodiac LeatherZodiac LeatherEvasion: (854-982)
Movement Speed: -3%Requires Level 65, 197 Dex.
Modifiers
Hyrri's Ire grants chance to Dodge Attacks and chance to Dodge Spell Damage, which are additive with the effects of the Acrobatics and Phase Acrobatics keystones, respectively.
Divination cards
- A set of 4 The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. can be exchanged for a random unique body armour.
- A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. can be exchanged for a random unique item.
Legacy variants
Hyrri's Ire has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
2.6.0 | +(20 to 30) to Dexterity |
2.0.0 | +(20 to 30) to Dexterity |
1.0.0 | +(20 to 30) to Dexterity |
Alternate artwork
Relic version from the Legacy leagues. |
Lore
Hyrri was an archer in Kaom's army. She was of importance in the battle against Marceus Lioneye, as written in The Purity Chronicles:
- At her uncle's behest, Hyrri had traveled to Thebrus and studied archery with Voll's finest military tutors. When the legionnaires shed protection in favor of mobility, Hyrri and her bow-women broke cover and rained death upon the Gemlings from the cliffs above.
Gallery
Version history
Version | Changes |
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2.6.0 |
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2.0.0 |
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1.0.0 |
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0.9.6 |
|