Fortification: Difference between revisions
>Adalace m (→Passive skills: Changed "Unholy Might" to "Fortify". I think that must have been the intent.) |
>Illviljan (Added some sources and when the calculation is done.) |
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| [[File:Fortify buff icon.png|50px]] || '''Fortify''' is a [[buff]] that grants the player 20% reduced Damage Taken from [[Hit]]s for 4 seconds. This does not apply to [[damage over time]], since it does not hit. | | [[File:Fortify buff icon.png|50px]] || '''Fortify''' is a [[buff]] that grants the player 20% reduced Damage Taken from [[Hit]]s for 4 seconds.<ref name="AwakeningPatchNotes" /> This does not apply to [[damage over time]], since it does not hit. | ||
|} | |} | ||
==Mechanics== | |||
{{c|mod|#% increased/reduced Damage Taken}} modifiers are calculated after [[Armour]], [[Resists]] and [[Endurance Charges]].<ref name="DMGTakenMods" /> | |||
The effects of Fortify are affected by increased [[Buff Effect]], which can only be obtained through the use of {{il|Ichimonji}}. | |||
==Sources== | ==Sources== | ||
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}} | }} | ||
==References== | ==References== | ||
{{reflist}} | {{reflist|refs= | ||
- | <ref name="AwakeningPatchNotes">{{cite web|author=Chris|date=July 10, 2015|title=Path of Exile 2.0.0: The Awakening Patch Notes|url=https://www.pathofexile.com/forum/view-thread/1304441#p10919494|publisher=Official Path of Exile Forums|accessdate=November 21, 2015}}</ref> | ||
<ref name="DMGTakenMods">{{cite web|author=Mark_GGG|date=February 11, 2014|title=When is Abyssus' damage factored in|url=https://www.pathofexile.com/forum/view-thread/790588#p6862955|publisher=Official Path of Exile Forums|accessdate=November 21, 2015}}</ref> | |||
}} | |||
[[Category:Buffs]] | [[Category:Buffs]] |
Revision as of 16:16, 21 November 2015
File:Fortify buff icon.png | Fortify is a buff that grants the player 20% reduced Damage Taken from Hits for 4 seconds.[1] This does not apply to damage over time, since it does not hit. |
Mechanics
#% increased/reduced Damage Taken modifiers are calculated after Armour, Resists and Endurance Charges.[2]
The effects of Fortify are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others..
Sources
It can be applied by certain skills:
- Vigilant Strike
- Melee attacks supported by Module Error: No skills found with q_where = skill.active_skill_name="Fortify"
Passive skills
There are passive skills that grant bonuses to Fortify.
References
- ↑ Chris (July 10, 2015). "Path of Exile 2.0.0: The Awakening Patch Notes". Official Path of Exile Forums. Retrieved November 21, 2015.
- ↑ Mark_GGG (February 11, 2014). "When is Abyssus' damage factored in". Official Path of Exile Forums. Retrieved November 21, 2015.