Fortification: Difference between revisions

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>Adalace
m (→‎Passive skills: Changed "Unholy Might" to "Fortify". I think that must have been the intent.)
>Illviljan
(Added some sources and when the calculation is done.)
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| [[File:Fortify buff icon.png|50px]] || '''Fortify''' is a [[buff]] that grants the player 20% reduced Damage Taken from [[Hit]]s for 4 seconds. This does not apply to [[damage over time]], since it does not hit.
| [[File:Fortify buff icon.png|50px]] || '''Fortify''' is a [[buff]] that grants the player 20% reduced Damage Taken from [[Hit]]s for 4 seconds.<ref name="AwakeningPatchNotes" /> This does not apply to [[damage over time]], since it does not hit.
|}
|}
==Mechanics==
{{c|mod|#% increased/reduced Damage Taken}} modifiers are calculated after [[Armour]], [[Resists]] and [[Endurance Charges]].<ref name="DMGTakenMods" />
The effects of Fortify are affected by increased [[Buff Effect]], which can only be obtained through the use of {{il|Ichimonji}}.


==Sources==
==Sources==
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}}


The effects of Fortify are affected by increased [[Buff Effect]], which can only be obtained through the use of {{il|Ichimonji}}.
 
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==References==
==References==
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<ref name="AwakeningPatchNotes">{{cite web|author=Chris|date=July 10, 2015|title=Path of Exile 2.0.0: The Awakening Patch Notes|url=https://www.pathofexile.com/forum/view-thread/1304441#p10919494|publisher=Official Path of Exile Forums|accessdate=November 21, 2015}}</ref>
<ref name="DMGTakenMods">{{cite web|author=Mark_GGG|date=February 11, 2014|title=When is Abyssus' damage factored in|url=https://www.pathofexile.com/forum/view-thread/790588#p6862955|publisher=Official Path of Exile Forums|accessdate=November 21, 2015}}</ref>
 
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[[Category:Buffs]]
[[Category:Buffs]]

Revision as of 16:16, 21 November 2015

This page is about the buff. For the support gem, see Fortify (support gem).
File:Fortify buff icon.png Fortify is a buff that grants the player 20% reduced Damage Taken from Hits for 4 seconds.[1] This does not apply to damage over time, since it does not hit.

Mechanics

#% increased/reduced Damage Taken modifiers are calculated after Armour, Resists and Endurance Charges.[2]

The effects of Fortify are affected by increased Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair Sword
One Handed Sword
Physical Damage: (45-58.5) to (167.4-195)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 1.1 metres
Requires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
10% increased Mana Reservation Efficiency of Skills
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect allies
Master yourself before you seek to master others.
.

Sources

It can be applied by certain skills:

  • Vigilant Strike
  • Melee attacks supported by Module Error: No skills found with q_where = skill.active_skill_name="Fortify"

Passive skills

There are passive skills that grant bonuses to Fortify.

Template:Passive table


References

  1. Chris (July 10, 2015). "Path of Exile 2.0.0: The Awakening Patch Notes". Official Path of Exile Forums. Retrieved November 21, 2015.
  2. Mark_GGG (February 11, 2014). "When is Abyssus' damage factored in". Official Path of Exile Forums. Retrieved November 21, 2015.