Defiled Forces: Difference between revisions

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{{Passive skill box|Defiled Forces}}
{{Passive skill box|Defiled Forces}}


'''Defiled Forces''' is a [[notable passive skill]]. It removes [[Ailment|elemental ailments]] when you cast an [[curse]] spell. It also refreshes the duration of {{stl|Ignite}}, {{stl|Shock}} and {{stl|Chill}} on enemies that you curse.
'''Defiled Forces''' is a [[notable passive skill]]. It removes [[Ailment|elemental ailments]] when you cast a [[curse]] spell. It also refreshes the duration of {{stl|Ignite}}, {{stl|Shock}} and {{stl|Chill}} on enemies that you curse.


==Anointment==
==Anointment==

Latest revision as of 07:25, 15 August 2023

Defiled Forces
Notable Passive Skill
Remove Elemental Ailments when you Cast a Curse Spell
Refresh Duration of Ignite, Chill and Shock on Enemies you Curse [1]

Defiled Forces is a notable passive skill. It removes elemental ailments when you cast a curse spell. It also refreshes the duration of Ignite, Shock and Chill on enemies that you curse.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Crimson OilBlack OilOpalescent OilDefiled Forces
Remove Elemental Ailments when you Cast a Curse Spell
Refresh Duration of Ignite, Chill and Shock on Enemies you Curse

See also

Version history

Version Changes
3.20.0
  • Introduced to the game.
  • Grants "Refresh Duration of Ignite, Chill and Shock on Non-Cursed enemies you Curse" and "100% chance to Remove Elemental Ailments when you Cast a Curse Spell", with small Passive Skills in the cluster now providing "Curse Skills have 10% increased Cast Speed".
  • Existing items anointed with Hex Master the notable passive now have Defiled Forces instead, which is now at that location. This change is due to Hex Master becoming a keystone passive skill. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]