Nature's Reprisal: Difference between revisions

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{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.21.0|
{{Version history table row|3.21.0|
*Reworked. Old mods listed below:
* No longer grants {{c|mod|40% of Physical Damage Converted to Chaos Damage}}, {{c|mod|15% more Chaos Damage with Attack Skills}}, or {{c|mod|Chaos Skills have 30% increased Area of Effect}}.
** {{c|mod|15% more Chaos Damage with Attack Skills}}
* Now grants {{c|mod|25% chance to inflict Withered for 2 seconds on Hit}}, and {{c|mod|50% increased Effect of Withered}}.
** {{c|mod|Chaos Skills have 30% increased Area of Effect}}
** {{c|mod|40% of Physical Damage Converted to Chaos Damage}}
}}
}}
{{Version history table row|3.13.0|
{{Version history table row|3.13.0|

Revision as of 10:24, 20 July 2023

Nature's Reprisal
Ascendancy Notable Passive Skill
50% increased Effect of Withered
25% chance to inflict Withered for 2 seconds on Hit [1]

Nature's Reprisal is a notable Ascendancy passive skill for the Pathfinder that grants your hits a chance to apply a stack of Withered and grants Withered more effect.

Version history

Version Changes
3.21.0
  • No longer grants 40% of Physical Damage Converted to Chaos Damage, 15% more Chaos Damage with Attack Skills, or Chaos Skills have 30% increased Area of Effect.
  • Now grants 25% chance to inflict Withered for 2 seconds on Hit, and 50% increased Effect of Withered.
3.13.0
  • No longer grants 30% increased Chaos Damage and no longer causes nearby Enemies to become Poisoned when you kill a Poisoned Enemy during any Flask Effect.
  • Now grants 15% more Chaos Damage with Attack Skills, converts 40% of Physical Damage to Chaos Damage and grants Chaos Skills 30% increased Area of Effect (from 50%).
3.4.0
  • Added to the game.