Elemental Equilibrium: Difference between revisions
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< | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Elemental Equilibrium | | name = Elemental Equilibrium | ||
| type = Keystone | | type = Keystone | ||
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* Enemies you hit with Elemental Damage temporarily get +25% Resistances to those Elements and -50% Resistances to other Elements | * Enemies you hit with Elemental Damage temporarily get +25% Resistances to those Elements and -50% Resistances to other Elements | ||
| flavourtext = Balance is good in all things, but especially in the realm of magic. | | flavourtext = Balance is good in all things, but especially in the realm of magic. | ||
}}< | }}</onlyinclude> | ||
'''Elemental Equilibrium''' is a [[keystone]] [[passive skill]]. | '''Elemental Equilibrium''' is a [[keystone]] [[passive skill]]. | ||
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If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances. | If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances. | ||
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE<ref>http://www.pathofexile.com/forum/view-thread/19803/page/4#p528448</ref> | Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE.<ref>http://www.pathofexile.com/forum/view-thread/19803/page/4#p528448</ref> | ||
==Example Uses== | |||
As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternates between two elements or cycles through all three: | As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternates between two elements or cycles through all three: | ||
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[[Category:Keystone passive skills]] | [[Category:Keystone passive skills]] | ||
Revision as of 02:00, 19 July 2013
Elemental Equilibrium is a keystone passive skill.
Multiple EE strikes will overwrite each other. The effect lasts 5 seconds or until being overwritten.
If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances.
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE.[1]
Example Uses
As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternates between two elements or cycles through all three:
- Fireball + Freezing Pulse is a basic example
- An area skill like Ice Nova sets up enemies for a high-damage skill like Lightning Arrow
- Use two Cleave gems and link each to Added Fire Damage, Added Cold Damage, or Added Lightning Damage