Elemental Equilibrium: Difference between revisions
Jump to navigation
Jump to search
(Using new templating) |
>Vinifera7 m (→References: category) |
||
Line 26: | Line 26: | ||
<references/> | <references/> | ||
[[Category: | [[Category:Keystone passives]] | ||
</noinclude><!-- Please do not add anything below this --> | </noinclude><!-- Please do not add anything below this --> |
Revision as of 21:26, 9 June 2013
Elemental Equilibrium is a keystone passive skill.
Multiple EE strikes will overwrite each other. The effect lasts 5 seconds or until being overwritten.
If you hit an enemy with two different elements at the same time it will give -50% Resistance to third element and +25% to both elements used. A hit carrying all three elements types will give +25% to all elemental Resistances.
Totem skills proc EE as they are treated as your hits. Minion's hits do not count as yours so do not proc EE[1].
Example Uses
As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternates between two elements or cycles through all three:
- Fireball + Freezing Pulse is a basic example
- An area skill like Ice Nova sets up enemies for a high-damage skill like Lightning Arrow
- Use two Cleave gems and link each to Added Fire Damage, Added Cold Damage, or Added Lightning Damage