Distance: Difference between revisions
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==Common distances== | ==Common distances== | ||
;1 unit | ;1 unit | ||
:Hideout placeables are moved in increments of one unit. | :[[Hideout]] placeables are moved in increments of one unit. | ||
;2 units | ;2 units | ||
Line 15: | Line 15: | ||
;4 units | ;4 units | ||
:Default knockback distance.<ref name="Knockback"/> | :Default [[knockback]] distance.<ref name="Knockback"/> | ||
;4 to 7 units | ;4 to 7 units | ||
:Range of melee | :[[Range]] of [[melee]] [[attack]]s.<ref name="BaseRadius"/> | ||
;10 units | ;10 units | ||
: | :[[Projectile]]s up to this distance get the full 50% more bonus [[damage]] from [[Point Blank]]. | ||
;12 units | ;12 units | ||
:The tiles in Elreon's hideout are 12 units wide. | :The tiles in [[Enlightened Hideout|Elreon's hideout]] are 12 units wide. | ||
;22 units | ;22 units | ||
Line 30: | Line 30: | ||
;35 units | ;35 units | ||
:0% | :0% bonus damage from [[Point Blank]] at this range. | ||
;85 units | ;85 units | ||
Line 37: | Line 37: | ||
;150 units | ;150 units | ||
:Maximum distance a projectile can travel.<ref name="MechanicalQs"/> | :Maximum distance a projectile can travel.<ref name="MechanicalQs"/> | ||
: | :−50% damage from [[Point Blank]] at maximum range. | ||
==References== | ==References== |
Revision as of 17:22, 19 July 2016
Distance in Path of Exile is measured in units.
A measure of distance is sometimes given in skill descriptions, such as Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation Support" which lists the radius of its area of effect in units of distance.
For information about radius of skills and attack range see area of effect and range.
Common distances
- 1 unit
- Hideout placeables are moved in increments of one unit.
- 2 units
- Radius (hitboxes) of Humanoids (such as player-controlled characters).
- 10 units
- Projectiles up to this distance get the full 50% more bonus damage from Point Blank.
- 12 units
- The tiles in Elreon's hideout are 12 units wide.
- 22 units
- Minion Instability explosion radius.[4]
- 35 units
- 0% bonus damage from Point Blank at this range.
- 85 units
- Approximate horizontal distance from your character to the edge of the screen on a 1920 pixel wide resolution.
- 150 units
- Maximum distance a projectile can travel.[4]
- −50% damage from Point Blank at maximum range.
References
- ↑ rkiga (January 2, 2016). "[mechanics] Unit Distance / Radius Visualized". Official Path of Exile subreddit. Retrieved July 19, 2016.
- ↑ Mark_GGG (January 9, 2012). "Sweep". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ Mark_GGG (October 30, 2013). "Mechanics thread". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ 4.0 4.1 Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.