Dervish: Difference between revisions

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>Domokingu
m (Fixed a typo.)
>Lord joshi
(unknown version change)
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* 2% additional Chance to Block while Dual Wielding
* 2% additional Chance to Block while Dual Wielding
* 24% increased Physical Weapon Damage while Dual Wielding
* 24% increased Physical Weapon Damage while Dual Wielding
* 6% increased Attack Speed while Dual Wielding
* 15% increased Acuuracy Rating while Dual Wielding
}}</onlyinclude>
}}</onlyinclude>


'''Dervish''' is a [[notable passive skill]] that grants additional chance to [[block]] while [[dual wielding]]. It also grants increased [[attack speed]] and [[physical damage]] with [[weapon]]s while dual wielding.
'''Dervish''' is a [[notable passive skill]] that grants additional chance to [[block]] while [[dual wielding]]. It also grants increased [[accuracy|accuracy rating]] and [[physical damage]] with [[weapon]]s while dual wielding.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|?.?.?}}
* Increased Physical Weapon Damage while Dual Wielding reduced from 24% to 20%.
* Changed '6% increased Attack Speed while Dual Wielding' to '15% increased Acuuracy Rating while Dual Wielding'.
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Chance to block decreased from 6% to 2%. Damage increased from 15% to 24%. Attack speed increased from 5% to 6%.
* Chance to block decreased from 6% to 2%. Damage increased from 15% to 24%. Attack speed increased from 5% to 6%.

Revision as of 12:16, 24 March 2016

Template:Passive

Dervish is a notable passive skill that grants additional chance to block while dual wielding. It also grants increased accuracy rating and physical damage with weapons while dual wielding.

Version history

Version Changes
?.?.?
  • Increased Physical Weapon Damage while Dual Wielding reduced from 24% to 20%.
  • Changed '6% increased Attack Speed while Dual Wielding' to '15% increased Acuuracy Rating while Dual Wielding'.
1.3.0
  • Chance to block decreased from 6% to 2%. Damage increased from 15% to 24%. Attack speed increased from 5% to 6%.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Block chance has been reduced, replaced, or removed throughout the tree.
1.2.0
  • Block chance lowered from 10% to 6%. Damage lowered from 16% to 15%. Added Increased Attack Speed of 5%.
0.11.0
  • General and weapon-specific physical damage bonuses have been increased throughout the tree.
0.10.2
  • The Duelist Dervish passive has been increased from +8% block rate to +10%.